Тема уже была, проблема с Райд боссоми
Попробуй заменить все из lastimperialtomb.py.txt на это !
Цитата
# L2J_JP CREATE SANDMAN
import sys
from com.l2jarchid import Config
from com.l2jarchid.gameserver.model.quest import State
from com.l2jarchid.gameserver.model.quest import QuestState
from com.l2jarchid.gameserver.model.quest.jython import QuestJython as JQuest
from com.l2jarchid.gameserver.instancemanager.lastimperialtomb import LastImperialTombManager
from com.l2jarchid.gameserver.instancemanager.lastimperialtomb import FrintezzaManager
# Main Quest Code
class lastimperialtomb(JQuest):
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onTalk (self,npc,player):
st = player.getQuestState("lastimperialtomb")
if not st : return "<html><head><body>I have no tasks for you</body></html>"
npcId = npc.getNpcId()
if npcId == 32011 : # Freintezza Teleporter
if player.isFlying() :
return "<html><body>Imperial Tomb Guide :<br>To go in, get off the wyvern.</body></html>"
if Config.LIT_REGISTRATION_MODE == 0 :
if LastImperialTombManager.getInstance().tryRegistrationCc(player) :
LastImperialTombManager.getInstance().registration(player,npc)
else :
return "<html><body>Imperial Tomb Guide :<br>It is possible to apply only to the commander for the entry. And,""Frintezza's Magic Force Field Removal Scroll"" is necessary to enter.</body></html>"
elif Config.LIT_REGISTRATION_MODE == 1 :
if LastImperialTombManager.getInstance().tryRegistrationPt(player) :
LastImperialTombManager.getInstance().registration(player,npc)
else :
return "<html><body>Imperial Tomb Guide :<br>It is only the leader of the party that can apply for the entry. And,""Frintezza's Magic Force Field Removal Scroll"" is necessary to enter.</body></html>"
elif Config.LIT_REGISTRATION_MODE == 2 :
if LastImperialTombManager.getInstance().tryRegistrationPc(player) :
LastImperialTombManager.getInstance().registration(player,npc)
else :
return "<html><body>Imperial Tomb Guide :<br>""Frintezza's Magic Force Field Removal Scroll"" is necessary to enter.</body></html>"
return
def onKill (self,npc,player,isPet):
st = player.getQuestState("lastimperialtomb")
if not st: return
npcId = npc.getNpcId()
if npcId == 18328 :
LastImperialTombManager.getInstance().onKillHallAlarmDevice()
elif npcId == 18339 :
LastImperialTombManager.getInstance().onKillDarkChoirPlayer()
elif npcId == 18334 :
LastImperialTombManager.getInstance().onKillDarkChoirCaptain()
elif npcId == 29047 :
FrintezzaManager.getInstance().doSvhDead(1)
def onAttack(self,npc,player,damage,isPet):
st = player.getQuestState("lastimperialtomb")
if not st: return
FrintezzaManager.getInstance().svhMorphCheck()
# Quest class and state definition
QUEST = lastimperialtomb(-1,"lastimperialtomb","ai")
CREATED = State('Start', QUEST)
# Quest initialization
QUEST.setInitialState(CREATED)
# Quest NPC starter initialization
QUEST.addStartNpc(32011)
QUEST.addTalkId(32011)
QUEST.addKillId(18328)
QUEST.addKillId(18339)
QUEST.addKillId(18334)
QUEST.addKillId(29047)
QUEST.addAttackId(29046)