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Форум/Форум для новичков[JAVA]/Заточка в L2emu
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Заточка в L2emu

4 ответов57 просмотровСейчас просматривают: 1
He e6eT
He e6eT

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На форуме с: 18.05.2008

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· 03.11.2009, 17:33

Люди кто знает где в L2EMU сборке настраивается шанс заточки скроллам (свиткам)
Вот я нашёл только на макс. точку и ЛСы

+++++++++++++++++++++++++++++

Раскрывающийся текст
# ---------------------------------------------------------------------------
# Enchant Settings - L2EmuProject
# ---------------------------------------------------------------------------

# This controls the chance an item has to break if it is enchanted.
EnchantChanceElement = 50

# This is the enchant limit, if set to 0, there will be no limit.
# Example: If this is set to 10, the maximum enchant will be 10.
# Default: 0, 0, 0
EnchantMaxWeapon = 0
EnchantMaxArmor = 0
EnchantMaxJewelry = 0

# This is the maximum safe enchant.
# Notes:
# If EnchantSafeMax is set to for 8 the item will be safely enchanted to 8 regardless of the max enchant value set above.
# EnchantSafeMaxFull is for full body armor (upper and lower).
# These values should always be greater than 0.
# Default: 3, 4
EnchantSafeMax = 3
EnchantSafeMaxFull = 4

# Allow enchant hero weapons?
# Default: False
AllowEnchantHeroWeapons = False


# ---------------------------------------------------------------------------
# Augmenting
# ---------------------------------------------------------------------------
# These control the chance to get a skill in the augmentation process.
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60

# This controls the chance to get a base stat modifier in the augmentation process.
# Notes:
# This has no dependancy on the grade of Life Stone.
# Default: 1
AugmentationBaseStatChance = 1

# These control the chance to get a glow effect in the augmentation process.
# Notes:
# No/Mid Grade Life Stone can not have glow effect if you do not get a skill or base stat modifier.
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100

0
W
www2287

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На форуме с: 11.09.2009

Репутация: +31

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· 03.11.2009, 18:05

enchant.properties

Раскрывающийся текст
# ================== #==================#
# L2Emu Project Pack # Enchant Settings #
# ================== #==================#

# Global % Chance of success to enchant an item when it has a chance of breaking(destroy item)/resetting(set enchant back to 0)
# Standard Enchant Scroll

# Chance for Element Attributes
EnchantChanceElement = 50

# Normal Enchant Scroll
EnchantChanceWeapon = 66
EnchantChanceArmor = 52
EnchantChanceJewelry = 54
EnchantBreakWeapon = true
EnchantBreakArmor = true
EnchantBreakJewelry = true

# Crystal Enchant Scroll
AllowCrystalScroll = false
EnchantChanceWeaponCrystal = 75
EnchantChanceArmorCrystal = 75
EnchantChanceJewelryCrystal = 54
EnchantBreakWeaponCrystal = true
EnchantBreakArmorCrystal = true
EnchantBreakJewelryCrystal = true

# Blessed Enchant Scroll
EnchantChanceWeaponBlessed = 66
EnchantChanceArmorBlessed = 52
EnchantChanceJewelryBlessed = 54
EnchantBreakWeaponBlessed = false
EnchantBreakArmorBlessed = false
EnchantBreakJewelryBlessed = false

# Enchant limit [default = 0 (unlimited)]
# default = unlimited
EnchantMaxWeapon = 0
EnchantMaxArmor = 0
EnchantMaxJewelry = 0

# Safe till
EnchantSafeMax = 3
EnchantSafeMaxFull = 4

# Enchant hero weapons? (default: false)
HeroWeaponsCanBeEnchanted = false

# if enabled a lvl 20 dwarf can enchant up to 5
# Alternate Dwarf enchant system (default: false)
# lvl 40 up to 10
# lvl 70 up to 15
# Dwarf from lvl 20 can enchant up to EnchantDwarf1Enchantlevel with a chance bonus from + EnchantDwarf1Chance
# Dwarf from lvl 40 can enchant up to EnchantDwarf2Enchantlevel with a chance bonus from + EnchantDwarf2Chance
# Dwarf from lvl 76 can enchant up to EnchantDwarf3Enchantlevel with a chance bonus from + EnchantDwarf3Chance
EnchantDwarfSystem = false
EnchantDwarf1Enchantlevel = 8
EnchantDwarf2Enchantlevel = 10
EnchantDwarf3Enchantlevel = 12
EnchantDwarf1Chance = 15
EnchantDwarf2Chance = 15
EnchantDwarf3Chance = 15

#============================================================#
# Augmenting #
#============================================================#

# Never bestow NOTDONE skills on weapons
AugmentExcludeNotdone = false

# These controls the chance to get a skill in the augmentation process
# Retail: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60

# These controls the chance to get a Base Stat modifier in the augmentation process
# Note: No dependancy on LS grade
# Retail: 1
AugmentationBaseStatChance = 1

# These controls the chance to get a glow effect in the augmentation process
# Note:
# No/Mid Grade Life Stone can not have glow effect
# if you do not get a skill or Base Stat Modifier
# On Retail you can not get glow effect with NoGrade LS
# Retail: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100


Это в последней ревизии l2emu part 2

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Александр
Александр

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Ветеран

Постов: 1306

На форуме с: 25.05.2009

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· 03.11.2009, 18:13

data/enchantItemData.xml

You can't feeling! No you can't feeling! And you can't feeling!

— People = Shit

0
DeadAdsl
DeadAdsl

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Постов: 1208

На форуме с: 21.12.2007

Репутация: +592

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· 03.11.2009, 19:13

Закрыто

— Заболел

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