Сборка: Gracia Part 2, l2emu 13..
Краткое изложение СУТИ проблемы:
Поставил точилку(она была от интерлюда) всё залил когда запускаю пишит вот такую ошибку
WARNING Failed executing script: E:\l2emuproject-game\dist\data\scripts\cust
om\1911_Enchanter\__init__.py. See __init__.py.error.log for details.
далее посмотрел что там написано
Error on: E:\l2emuproject-game\dist\data\scripts\custom\1911_Enchanter\__init__.py.error.log
Line: -1 - Column: -1
Traceback (innermost last):
File "__init__.py", line 2, in ?
ImportError: no module named sf
Вопрос: в чем причина и как исправить? Или есть ли у когонить рабочая точился Поделитесь пожалуйсто!!!
Мои соображения по этому поводу: Толи код самого квеста нада править толи что =\
Если нада вот сам код:
Код
import sys
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
from net.sf.l2j.gameserver.model import L2ItemInstance
qn = "1911_Enchanter"
# Quest Items
ADENA_ID = 57
COUNT = 1
ENCH = 500
# NPC
NPC_ENCH = 12618
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent (self,event,st) :
htmltext = event
if event == "1" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(1):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(1)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "2" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(2):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(2)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "3" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(3):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(3)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "4" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(4):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(4)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "5" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(5):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(5)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "6" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(6):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(6)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "7" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(7):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(7)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "8" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(8):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(8)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "9" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(9):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(9)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "10" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(10):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(10)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "11" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(11):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(11)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "12" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(12):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(12)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "13" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(13):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(13)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "14" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(14):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(14)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "15" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(15):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(15)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
elif event == "16" :
if st.getQuestItemsCount(ADENA_ID) >= COUNT and st.getItemEquipped(16):
st.takeItems(ADENA_ID,COUNT)
itm = st.getItemEquipped(16)
if itm == 8190:
htmltext = "<html><head><body>Etot predmet nelzya zato4it</body></html>"
return htmltext
st.exitQuest(1)
else:
st.takeItems(itm,1)
st.giveItems(itm,1,ENCH)
htmltext = "Ok!"
return htmltext
st.setState(STARTED)
else : st.exitQuest(1)
return htmltext
def onTalk (self,npc,player) :
st = player.getQuestState(qn)
npcId = npc.getNpcId()
htmltext = "<html><head><body>MHE HE4Ero Te6e CKa3aTb</body></html>"
if not st : return htmltext
if npcId == NPC_ENCH:
htmltext = "31764-01.htm"
return htmltext
QUEST = Quest(1911, qn, "custom")
CREATED = State('Start', QUEST)
STARTED = State('Started', QUEST)
COMPLETED = State('Completed',QUEST)
QUEST.setInitialState(CREATED)
QUEST.addStartNpc(NPC_ENCH)
QUEST.addTalkId(NPC_ENCH)
print "importing custom: 1911_Enchanter done"