[help]банить игроков
ОС: Винда server 2003
Сборка: L2Dot Team
Краткое изложение СУТИ проблемы: начило банить игроков, просто так, login сервер пишит вот что, гейм сервер при этом молчит, в базе, в таблице account и characters, в поле acesslevel пишит -100:
Цитата
Changed *** access level to -100
Changed *** access level to -100
Вопрос: в чем причина и как исправить?
Мои соображения по этому поводу: Думал дело в антифлуде, выключил, не помогло, даже незнаю в чем дело.
Кто может помочь мне, я бы поблагодари...
Мои настройки
l2dot.properties
# L2J-Dot Properties file -
# This file contains custom feutures that mey interfire with game play -
# Mod this file only if u know what you're doing -
# ----------------------------------------------------------------------
# Allow custom starting lvl False by default
# lvl 80 and 100% instantly
CustomStartLvl = False
# Custom hero subclass skill
# Allow you to add the hero skills to all subclasses
# CustomHeroSubSkill is the allow/disallow
# HeroCount means how many times the player needs to be a hero in row
CustomHeroSubSkill = False
HeroCount = 1
# GM over enchant protection
# if GM give more than X enchanted stuff to a player both get banned
GMOverEnchant = 65535
# Allow Players Over 76 Level To Trade Characters
# Lower Than 76 Level?
# Retail : True
AllowLowLevelTrade = True
# Allow Potions In PvP?
# Note : ALL Potions Won't Be Usable.
# Pots Such as CP , Greater CP , Healing , Greater Healing
# Quick Healing , Mana Pots , Elixirs
# Retail : True
AllowPotsInPvP = True
# Scroll Of Escape Restriction
# if False = A Player Cannot Use SOE When He Is Flagged.
# Default : True
AllowSoEInPvP = True
# Show Welcome.htm When a Player Enters Lineage 2 World?
ShowWelcomeHTML = true
# -------------------------------------------------------------
# Custom PVP/PK settings -
# -------------------------------------------------------------
# Custom pvp/pk message
# after pvp: "Good fight,enemy pwned:)"
# after pk: "Nice kill!You are so dangerous!"
AllowCustomPvPMessage = true
# Pvp reward system
AllowPvpRewardSystem = true
# Pvp reward itemId
PvpRewardItem = 57
# Pvp reward amount
PvpRewardAmount = 1
# Pk reward system
AllowPkRewardSystem = true
# Pk reward itemId
PkRewardItem = 57
# Pk reward amount
PkRewardAmount = 1
# Allow the default PK system(+1 pk,+karma)
UseDefaultSystem = True
# Allow Custom pk system (pvp point for pk,no karma)
# UseDefaultSystem need to be False!
UseCustomSystem = False
# =============================================================
# Run Speed modifier =
# =============================================================
# IF you want it Disabled, Set it to 0
# If enabled => Example:
# Setting this to 10 will increase a characters running
# speed by 10. Say normal is 100, now
# with this option enabled it is 110.
RunSpeedBoost = 0
# =============================================================
# Limits =
# =============================================================
# Maximum character running speed.
# Retail: 250
MaxRunSpeed = 99999
# Maximum character Physical Critical Rate. (10 = 1%)
# Retail: 500
MaxPCritRate = 500
# Maximum character Magic Critical Rate. (10 = 1%)
# Retail: 300
MaxMCritRate = 300
# Maximum Evasion
MaxEvasion = 200
# Alternative damage for dagger skills.
# NOTE: Before Doing Anything You Must KNOW What You Are Doing
# Changes Might RUIN The Game.
DaggerVSHeavy = 2.50
DaggerVSRobe = 1.80
DaggerVSLight = 2.00
# =============================================================
# Auto Loot For RaidBosses =
# =============================================================
# Auto loot for Raidbosses configuration
# This option when set to true will enable automatically picking up
# items dropped by Raid Bosses. If set false it will force the player
# to pickup dropped items. (This excludes herbs mentioned above)
# Retail: false
AutoLootRaid = False
#==============================================================
# Custom Noblesse Item Configuration =
#==============================================================
# Noble Custom Item Configuration.
# Item Id = 6673.
# When ActiveChar will use this item will gain Noble Status.
EnableNobleCustomItem = False
NItemID = 1270
#==============================================================
# Custom Hero Item Configuration =
#==============================================================
# Hero Custom Item Configuration.
# Item Id = 3481.
# When ActiveChar will use this item will gain Hero Status.
EnableHeroCustomItem = False
HItemID = 7569
#---------------------------------------------------------------
# Custom Voice Commands -
#---------------------------------------------------------------
# IF Set To True Then , When Someone Presses .online He Gets a Message Like
# There Are x Players Online! ( x is the Number Of Players That Are Currently On >.< )
AllowOnlineCommand = true
# IF Set To True , IF Someone Is Dead , He Can Target Hiself And Res Hiself.
# NOTE: Cannot Be Used In Olympiad.So It's Some Kinda Useful.
# Current Consume ID : 3470 ( Gold Bar )
AllowResCommand = False
# IF Set To True , When Someone That Is in A Clan Presses .cl He Automatically Ports
# To His Clan Leader.
# NOTE: IF Leader is in : Jail , Olympiad , TvT , Ctf Etc. He Can't Port.
# Current Consume ID : 3470 ( Gold Bar )
AllowClanLeaderCommand = False
# IF Set To True , When a Player In Game Presses .version
# He Will Get Informed For The Server's Version
AllowVersionCommand = true
# IF Set To True , When Someone Targets A Player , And Presses .stat
# An HTML Window Opens And Gives Information About The Stats of The Targeted Player
# NOTE: Info Such as : PvP's / Pk's / Clan / Ally / Adena / Gb's
AllowStatCommand = False
# Obviously, IF Set This to True Flagged Players Cannot Use Gatekeeper.
AltFlaggedPlayerCanUseGK = False
# If Set to True , It will allow you to use the following commands
# .tvtjoin , .tvtleave , .tvtinfo
AllowTvtCommands = true
# IF This Set To True , When a Player Presses .pmoff
# He Won't Recieve Any PM's. He Can Disable It By Pressing .pmoff again.
AllowPlayersRefusal = False
# IF An ActiveChar Presses .info An HTML Window Opens And Shows Server Info.
# NOTE: In Order To Change The HTML "Inner" , Go To data/html/mods/VoicedInfo.htm
AllowVoiceInfoCommand = False
# IF An ActiveChar Presses .tradeoff he will block all the trades.
AllowTradeoffCommand = False
#---------------------------------------------------------------
# L2Dot Scheme NPC Buffer -
#---------------------------------------------------------------
# Enable / Disable Feature
# Default vale: False
NPCBufferEnabled = False
# Max schemes that a player can store. Please, do not use too big values
# Default value: 4 (one per subclass...)
NPCBufferMaxSchemesPerChar = 4
# Max skills that a player can store in each scheme. Please, do not use too big values.
# This value should match to max buffs a player can carry
# Default value: 24 (max buffs are 20+4 in retail)
NPCBufferMaxSkllsperScheme = 99
# This enables/disables storing character schemes at server shutdown to database
# Default = True
NPCBufferStoreSchemes = True
# This is to bypasss SQL Adena amount reference so that you can set the same cost for all
# or even setting them for free.
# Free = 0
# Disabled = -1 (if you want to read adena from SQL)
# Default value: -1
NPCBufferStaticCostPerBuff = -1
# This option is to enable or disable for normal players can hit NPC.
# NOTE: There's A Possibility That This Config. Will Reduce Game Lag
# Retail: True
PlayerHitNpc = True
# The Well-Known Stucksubs Mode. When True , The Player Has The Subclasses Skills On His Main Class and Vice Versa
AltSubClassSkills = False
# ---------------------------------------
# Change Name's Color Via PvP's
# ---------------------------------------
# Each Amount will change the name color to the values defined here.
# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
# according to the ColorForAmount value.
# Note: Colors Must Use RGB format
EnablePvPColorSystem = true
# Pvp Amount & Name color level 1.
PvpAmount1 = 100
ColorForAmount1 = CCFF00
# Pvp Amount & Name color level 2.
PvpAmount2 = 1000
ColorForAmount2 = 00FF00
# Pvp Amount & Name color level 3.
PvpAmount3 = 1500
ColorForAmount3 = 00FF00
# Pvp Amount & Name color level 4.
PvpAmount4 = 2500
ColorForAmount4 = 00FF00
# Pvp Amount & Name color level 5.
PvpAmount5 = 5000
ColorForAmount5 = 00FF00
# ---------------------------------------
# Change Title's Color Via Pk's
# ---------------------------------------
# Same as above, with the difference that the PK counter changes the title color.
# Example: PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
# according to the Title For Amount
# WAN: Colors Must Use RGB format
EnablePkColorSystem = true
# Pk Amount & Title color level 1.
PkAmount1 = 100
TitleForAmount1 = 00FF00
# Pk Amount & Title color level 2.
PkAmount2 = 1000
TitleForAmount2 = 00FF00
# Pk Amount & Title color level 3.
PkAmount3 = 1500
TitleForAmount3 = 00FF00
# Pk Amount & Title color level 4.
PkAmount4 = 2500
TitleForAmount4 = 00FF00
# Pk Amount & Title color level 5.
PkAmount5 = 5000
TitleForAmount5 = 00FF00
# ---------------------------------
# Donator Color Name & Title Config
# ---------------------------------
# Donator Name Color Enabled?.
DonatorNameColorEnabled = false
# Donator Color Name Selection.
DonatorColorName = 00FFFF
# Donator Title Color Enabled?
DonatorTitleColorEnabled = false
# Donator Color Name Selection.
DonatorTitleColor = 00FFFF
# Pvp And Xp Award System
# 0 Is by Default!
# Thanks Cobra.
AllowAddExpSpAtPvP = False
AddExpAtPvp = 0
AddSpAtPvp = 0
#Abort/Restart/Shutdown Setting
#When the server restarts/aborts shutdown-restart/shutdowns it will say , Server "x" is restarting/shutdowning
AbortRestart = L2JDot
# Set this to true if you want to add a custom spawn location for ALL new characters.
# choose the coordinates you want Example:
# SpawnX = 149999
# SpawnYY = 46728
# SpawnZ = -3414
CustomSpawn = true
SpawnX = 149999
SpawnY = 46728
SpawnZ = -3414
#---------------------------------------------------------------
# Chat Filter system -
#---------------------------------------------------------------
# Enable chat filter
UseChatFilter = false
# Player punishment for illegal word: off, jail
ChatFilterPunishment = jail
# How long the punishment is in effect, min
ChatFilterPunishmentParam1 = 10
# How much to increase every new punishment for player, min
ChatFilterPunishmentParam2 = 5
#---------------------------------------------------------------
# Faction Good vs Evil
#---------------------------------------------------------------
# Enable faction Good vs Evil
# GvE Engine its a Faction engine called Good Vs Evil
# GvE cant work with the Fun engines TvT and Vip.
# When Gve Engine is Activated the server is not in normal mode and
# if you try somethink like use a normal faction Example (Duel between factions) offcourse will not work.
# Note : When you Enable this YOU MUST KNOW WHAT YOU DOING.
#---------------------------------------------------------------
#True Enable GvE , False disables GvE.
EnableFaction = False
# Config if Good and Evil have Base. It's there where they respawn after : Restart - Use all type of Scroll of Escape - Respawn After Death ?
# Coordinates of good faction base
GoodBaseX = -84318
GoodBaseY = 244579
GoodBaseZ = -3730
# Coordinates of evil faction base
EvilBaseX = -44836
EvilBaseY = -112524
EvilBaseZ = -235
#Good Alternative Team Name.
NameTeamGood = Good
#Evil Alternative Team Name.
NameTeamEvil = Evil
#Name color for Good.
ColorNameGood = 00FF00
#Name color for Evil.
ColorNameEvil = FF0000
#Players will win automatic adena for pvp reward if they kill an enemy Faction.
PlayerGetAdenaByPvP = True
#How many adena get by PvP
AmmountAdenaGetByPvP = 1
# Active visual effect of SoulShots(only)? - Default = True
# Desactive visual effect can reduce lag on Mass PvP Server
ActiveAnimSS = True
# Low level char killing protection
# If enabled players can pvp only in the same grade
# 0-19,20-39,40-51,52-60,61-76,76-85
AllowLowLvlProtect = False
# -------------------------------------------------------------
# Away System Config
# -------------------------------------------------------------
# Allow Players to change status Away
AllowAwayStatus = True
AwayOnlyInPeaceZone = True
#Allow other Player target Away Player's
AwayAllowInterference = False
# Player take mobs aggro if he is Away
AwayPlayerTakeAggro = False
# Away status title Color (red 0000FF)
AwayTitleColor = 0000FF
# how many sec till player goes in away mode
AwayTimer = 30
# how many sec till player goes back from away mode
BackTimer = 30
# -------------------------------------------------------------
# Party Duel Config
# -------------------------------------------------------------
# Set The Coordinates You Want To Set For Party Duels
# Information: When The Party Duel Is About To Start You Get Teleported Somewhere.
# Right Now, You Can Choose Where Do You Want. This Is Not Just a Custom. It's a Temp Fix Too.
# Default Coordinates : Coliseum
DuelCoordinateX = 149319
DuelCoordinateY = 46710
DuelCoordinateZ = -3413
# Heavy Equipment Restriction
# IF False , Dagger Classes Won't Be Able To Use Heavy Armors
AllowDaggersUseHeavy = false[/HIDE]
other.properties
#Default is 0
StartingAdena = 0
# This is the amount of ancient adena that a new character starts their character with.
# Default: 0
StartingAncientAdena = 0
# movement speed for strider and wyvern
WyvernSpeed = 400
StriderSpeed = 300
#Allow the wyvern manager located in every castle to train wyverns and striders from hatchlings
AllowWyvernUpgrader = False
# If True, when effects of the same stack group are used, lesser
# effects will be canceled if stronger effects are used. New effects
# that are added will be canceled if they are of lesser priority to the old one.
# If False, they will not be canceled, and it will switch to them after the
# stronger one runs out, if the lesser one is still in effect.
CancelLesserEffect = True
# If you wish to disable the use of guards agains agressive monsters.
# Default is False.
AllowGuards = False
# If True, the following deep blue mobs' drop penalties will be applied:
# - When player's level is 9 times greater than mob's level, drops got divided by 3
# - After 9 lvl's of difference between player and deep blue mobs, drop chance is
# lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...)
# NOTE1: These rules are applied to both normal and sweep drops
# NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server)
UseDeepBlueDropRules = True
# Inventory space limits
MaximumSlotsForNoDwarf = 80
MaximumSlotsForDwarf = 100
MaximumSlotsForGMPlayer = 250
# Warehouse space limits (Must be < 300 for prevent client crash)
# Dwarfs will get bonus from lvl 60
MaximumWarehouseSlotsForDwarf = 120
MaximumWarehouseSlotsForNoDwarf = 100
MaximumWarehouseSlotsForClan = 200
MaximumFreightSlots = 20
# % Chance of succeding to enchant an item when it has a chance of breaking
EnchantChanceWeapon = 99
EnchantChanceArmor = 99
EnchantChanceJewelry = 99
# Chance a Crystal Enchant Scroll will succeed after safe enchant.
EnchantChanceWeaponCrystal = 99
EnchantChanceArmorCrystal = 99
EnchantChanceJewelryCrystal = 99
# # Chance a Blessed Enchant Scroll will succeed after safe enchant.
EnchantChanceWeaponBlessed = 99
EnchantChanceArmorBlessed = 100
EnchantChanceJewelryBlessed = 100
# Enchant limit [default = 0 (unlimited)]
EnchantMaxWeapon = 65535
EnchantMaxArmor = 65535
EnchantMaxJewelry = 65535
# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'
# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)
# EnchantSafeMaxFull is for full body armor (upper and lower)
# SHOULD BE > 0
EnchantSafeMax = 5
EnchantSafeMaxFull = 5
#-------------------------------------------------------------
# Increase Dwarfs Enchant Chances
#-------------------------------------------------------------
# Enable Dwarfs Enchant Bonus
EnableDwarfEnchantBonus = False
# Dwarfs Enchant Minimum Level
DwarfEnchantMinLevel = 65535
# How More Chance is Added To Enchant
DwarfEncahntBonus = 65535
# % regeneration of normal regeneration speed
HpRegenMultiplier = 100
MpRegenMultiplier = 100
CpRegenMultiplier = 100
# % regeneration and defence for RaidBoss and their minions
RaidHpRegenMultiplier = 200
RaidMpRegenMultiplier = 200
RaidDefenceMultiplier = 400
#Configure Minimum and Maximum multiplier time between RaidBoss respawn.
#By Default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
RaidMinRespawnMultiplier = 1.0
RaidMaxRespawnMultiplier = 1.0
# Minions respawn timer 300000 = 5 mins
RaidMinionRespawnTime = 300000
# Unstuck interval, seconds, default is 300 sec.
UnstuckInterval = 1
# Player Protection after teleporting or login in seconds, 0 for disabled
PlayerSpawnProtection = 0
# Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled
PlayerFakeDeathUpProtection = 0
# PARTY XP DISTRIBUTION
# Set the first option here to one of the (auto, percentage, level, none).
# With "auto method" member is cut from Exp/SP distribution when his share is lower
# then party bonus acquired for him (30% for 2 member party)
# In that case he will not receive any Exp/SP from party and is not counted for party bonus
# The second option takes effect when "percentage" method is choosen. Don't use high values for this!
# The third option takes effect when "level" method is choosen. Don't use low values for this!
# If you don't want to have a cutoff point for party members' XP distribution,
# then just set the first option to "none". Defaults are: percentage , 3.0 , 30 ; respectively.
PartyXpCutoffMethod = auto
PartyXpCutoffPercent = 3.0
PartyXpCutoffLevel = 30
# Amount of HP, MP, and CP is restored
# Values are in percent of max
RespawnRestoreCP = 0
RespawnRestoreHP = 70
RespawnRestoreMP = 70
# Allow random respawning in towns, based on a maximum random offset
# from the base respawn co-ordinates.
RespawnRandomInTown = True
RespawnRandomMaxOffset = 20
# Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races
# Normally, dwarves get 5 slots for pvt stores, while other races get only 4
MaxPvtStoreSlotsDwarf = 5
MaxPvtStoreSlotsOther = 4
# Store buffs/debuffs other effects on user logout?
StoreSkillCooltime = True
# List of pet rent (wyvern,strider). etc: 111,222,333
ListPetRentNpc = 30827
# Announce to players the location of the Mammon NPCs during Seal Validation.
# Default is False.
AnnounceMammonSpawn = true
# Alt privileges for GMs based on command privileges
AltPrivilegesAdmin = False
AltPrivilegesSecureCheck = false
AltPrivilegesDefaultLevel = 100
# Allow different name color for GM and Admin characters.
GMNameColorEnabled = false
# Color to use for Admin names, if enabled. (access level 100+).
# (Must be in hex BGR format: eg. 00FF00 = Green)
AdminNameColor = 00FF00
# Color to use for GM names, if enabled. (access level 75+).
# (Must be in hex BGR format: eg. FFFF00 = Yellow)
GMNameColor = FFFF00
# Enable GMs to have the glowing aura of a Hero character.
GMHeroAura = False
# Auto set invulnerable status to a GM on login.
GMStartupInvulnerable = true
# Auto set invisible status to a GM on login.
GMStartupInvisible = true
# Auto block private messages to a GM on login.
GMStartupSilence = true
# Auto list GMs in GM list (/gmlist) on login.
GMStartupAutoList = false
# The way //admin panel looks can be "modern" or "classic"
# (default is modern while classic provides more compatibility)
GMAdminMenuStyle = modern
# Enable players to send in-game petitions.
PetitioningAllowed = True
# Total number of petitions to allow per player, per session.
MaxPetitionsPerPlayer = 5
# Total number of petitions pending, if more are submitted they will be rejected.
MaxPetitionsPending = 25
#---------------------------------------------
# Jail configuration
#---------------------------------------------
# Jail is a PvP zone
JailIsPvp = True
# Disable all chat in jail (except normal one)
JailDisableChat = false
#------------------------------------------
# Death Penalty chance if killed by mob (%)
#------------------------------------------
DeathPenaltyChance = 20
#------------------------------------------
# Chance for Augmentation bonus in %
#------------------------------------------
AugmentBasestat = 1
AugmentSkill = 11
# Never bestow NOTDONE skills on weapons
AugmentExcludeNotdone = false
server.properties
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http:\\l2dot.info\forum\
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ================================================================================
===================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = *
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 88.80.202.160
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 88.80.202.160
# The Loginserver host and port
LoginPort = 9014
LoginHost = 88.80.202.160
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = root
Password = root
MaximumDbConnections = 10000
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate = .*
PetNameTemplate = .*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 10000
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999
#====================================================
# L2Dot #
# EXTRA fuctions #
# before you set them up ready carefully the info #
# Thanks Dimis4 #
#====================================================
# Activate Protection for unknownPacket flooding
PacketProtection = false
# How much unknown packets before punishment.
# If the player send more than 5 unknownPackets per second, the player get punished.
UnknownPacketsBeforeBan = 65535
# Punishments
# 1 - broadcast warning to gms only
# 2 - kick player (default)
# 3 - kick & ban player (Accesslevel -100)
UnknownPacketsPunishment = 1
altsettings.properties
[HIDE]#=============================================================
# WARNING WARNING
#=============================================================
# Those settings can modify the behaviour of your server.
# Your server will NOT be as retail servers.
#
# Those settings are usefull if you own some special server
# or really small server.
#=============================================================
#-------------------------------------------------------------
# Server config
#-------------------------------------------------------------
# AutoLoot enable. True to enable, False to disable
AutoLoot = true
# If False herbs will drop on ground even if AutoLoot is enabled
AutoLootHerbs = true
# AutoLearnSkills. True to enable, False to disable
AutoLearnSkills = true
# Party range for l2attackable (default 1600)
AltPartyRange = 1600
# Party range for l2party (default 1400)
AltPartyRange2 = 1400
# Weight Limit multiplier - default 1
AltWeightLimit = 10
# If XP loss (and deleveling) is enabled, default is 'true'
Delevel = True
# If disabled, magic dmg has always 100% chance of success, default is 'true'
MagicFailures = True
# Alternative cancel of attack (bow, cast, all)
AltGameCancelByHit = cast
# Alternative rules for shields - if they block, the damage is powerAtk-shieldDef,
# otherwice it's powerAttak / (shieldDef + powerDef)
AltShieldBlocks = False
# Alternative Rate Value for Perfect Shield Block Rate.
AltPerfectShieldBlockRate = 5
# Alternative AltGameMobAttackAI, like C1
AltGameMobAttackAI = False
# Alternative mob behavior in peace zones
# Default = True; Set to False to prevent mobs from auto-agro against players in peace zones
AltMobAgroInPeaceZone = True
# Alternative Freight mode. If true, freights can be withdrawed from any place.
# Also, possibility to change Freight price (in adena) for each item slot in freight.
# NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the
# player will actually get charged for the value set in here.
AltGameFreights = True
AltGameFreightPrice = 1
# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),
# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."
# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
AltGameExponentXp = 0
AltGameExponentSp = 0
# Use tiredness (instead of combat points)
AltGameTiredness = False
#-------------------------------------------------------------
# Alternative settings against player with karma
#-------------------------------------------------------------
AltKarmaPlayerCanBeKilledInPeaceZone = False
AltKarmaPlayerCanShop = True
# Can the player use Scroll of Escape or Return skill?
AltKarmaPlayerCanTeleport = True
# Can the player use gatekeepers (GK)?
AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTrade = True
AltKarmaPlayerCanUseWareHouse = True
# Allow free teleportation around the world.
AltFreeTeleporting = true
#Set true for disallow recommend character twice or more a day
AltRecommend = true
# Obviously, Players That Are x Level Cannot Be Hitted By Players That Are Over Their Level.
# NOTE: x Is The Number Used For level. Right Now is 25.
AltPlayerProtectionLevel = 25
#-------------------------------------------------------------
# Crafting config
#-------------------------------------------------------------
# Crafting enabled/disabled. On by default
CraftingEnabled = True
#Limits for recipes (defal: 50 - for dwarf , 50 - for common)
DwarfRecipeLimit = 65535
CommonRecipeLimit = 65535
# Alternative crafting rules:
# - crafting takes time
# - players get EXP/SP for crafting
AltGameCreation = False
# time multiplier - bigger number ===> slower crafting but more XP/SP
AltGameCreationSpeed = 1
# Additional XP/SP rate multiplier (for increased XP/SP) default = 1
AltGameCreationRateXp = 1
AltGameCreationRateSp = 1
# If set to False, blacksmiths don't take recipes from players inventory when crafting.
# Default = True (on retail it's confirmed that blacksmith use recipes for each crafted item)
AltBlacksmithUseRecipes = True
#-------------------------------------------------------------
# Skills config
#-------------------------------------------------------------
# Allow use Event Managers for change occupation
# If you need change occupation only use quest then set this to False
# Default = False
AllowClassMasters = True
# Life crystal needed to learn clan skills
LifeCrystalNeeded = True
# Spell Book needed to learn skills
SpBookNeeded = False
# Book needed to enchant skills
EnchantSkillSpBookNeeded = True
# Alternative skill learn rules:
# - all classes can learn all skills
# - skills of another class costs x2 SP
# - skills of another race costs x2 SP
# - skills of fighters/mages costs x3 SP
AltGameSkillLearn = False
# Allow player sub-class addition without checking for unique quest items.
AltSubClassWithoutQuests = True
# Maximum number of allowed subclasses for every player.
# Retail: 3
MaxSubclass = 10
# Limit attack speed (0 = disable)
# Right Now , These Are The Retail Values
MaxPAtkSpeed = 0
MaxMAtkSpeed = 0
# Enables - Disables Grade Penalties
DisableGradePenalty = False
# Enables - Disables Weight Penalties
DisableWeightPenalty = True
#-------------------------------------------------------------
# Buffs config
#-------------------------------------------------------------
# Maximum number of buffs (default = 20 + 4 Divine Inspiration in C5)
maxbuffamount = 99
#-------------------------------------------------------------
# Equipment Restriction config
#-------------------------------------------------------------
# Alternate Gaming
# Usage: True - Restriction enabled
# False - Restriction disabled
# Castle Shield can be equiped by all clan members if they own a castle. - default True
CastleShieldRestriction = True
# ClanHall Shield can be equiped by all clan members if they own a clan hall. - default True
ClanHallShieldRestriction = True
# Apella armors can be equiped only by clan members if their class is Baron or higher - default True
ApellaArmorsRestriction = True
# Clan Oath Armors can be equiped only by clan members - default True
OathArmorsRestriction = True
# Castle Crown can be equiped only by castle lord - default True
CastleLordsCrownRestriction = True
#Castle Circlets can be equiped only by clan members if they own a castle - default True
CastleCircletsRestriction = True
#-------------------------------------------------------------
# Clans config
#-------------------------------------------------------------
# Number of days you have to wait before :
# - joining another clan
DaysBeforeJoinAClan = 1
# - creating a new clan
DaysBeforeCreateAClan = 10
# Number of days it takes to dissolve a clan
DaysToPassToDissolveAClan = 7
# Number of days before joining a new alliance when clan voluntarily leave an alliance
DaysBeforeJoinAllyWhenLeaved = 1
# Number of days before joining a new alliance when clan was dismissed from an alliance
DaysBeforeJoinAllyWhenDismissed = 1
# Number of days before accepting a new clan for alliance when clan was dismissed from an alliance
DaysBeforeAcceptNewClanWhenDismissed = 1
# Number of days before creating a new alliance when dissolved an alliance
DaysBeforeCreateNewAllyWhenDissolved = 10
# Maximum number of clans in ally
AltMaxNumOfClansInAlly = 4
# Number of members needed to request a clan war
AltClanMembersForWar = 15
# All new characters of the same account are newbies, not only first one
AltNewCharAlwaysIsNewbie = True
# Privilege browse warehouse enables at the same time also withdraw from warehouse!
AltMembersCanWithdrawFromClanWH = False
#Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true
RemoveCastleCirclets = True
#-------------------------------------------------------------
# Olympiad config
#-------------------------------------------------------------
# Olympiad Start Time in Military hours Default 6pm (18)
AltOlyStartTime = 18
# Olympiad Start Time for Min's, Default 00 so at the start of the hour.
AltOlyMin = 00
# Olympiad Compeition Period, Default 6 hours.
# (If set different, should be increment by 10mins)
AltOlyCPeriod = 21600000
# Olympiad Battle Period, Default 6 minutes. (If set different, should be < AltOlyBWait)
AltOlyBattle = 360000
# Olympiad Battle Wait, Default 10 Minutes
AltOlyBWait = 600000
# Olympiad Inital Wait Period, Default 5 minutes
AltOlyIWait = 300000
# Olympiad Weekly Period, Default 1 week
AltOlyWPeriod = 604800000
# Olympiad Validation Period, Default 24 Hours.
AltOlyVPeriod = 86400000
# Olympiad allow matches from same ip
AltOlySameIp = True
# Enchant limit for Olympiad battles.
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
#-----------------------------------------------------------------
# Manor Config
#-----------------------------------------------------------------
# Manor Refresh Time in Military hours Default 8pm (20)
AltManorRefreshTime = 20
# Manor Refresh Time for Min's, Default 00 so at the start of the hour.
AltManorRefreshMin = 00
# Manor Next Period Approve Time in Military hours Default 6am
AltManorApproveTime = 6
# Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.
AltManorApproveMin = 00
# Manor Maintenance time, Default 6 minutes.
AltManorMaintenancePeriod = 360000
# Manor Save Type. 1-Save data into db after every action; Default false
AltManorSaveAllActions = True
# Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours
AltManorSavePeriodRate = 2
#-------------------------------------------------------------
# Lottery config
#-------------------------------------------------------------
# Initial Lottery prize
AltLotteryPrize = 50000
# Lottery Ticket Price
AltLotteryTicketPrice = 2000
# What part of jackpot amount should receive characters who pick 5 wining numbers
AltLottery5NumberRate = 0.6
# What part of jackpot amount should receive characters who pick 4 wining numbers
AltLottery4NumberRate = 0.2
# What part of jackpot amount should receive characters who pick 3 wining numbers
AltLottery3NumberRate = 0.2
# How much adena receive characters who pick two or less of the winning number
AltLottery2and1NumberPrize = 200
#-------------------------------------------------------------
# Debug & Dev config
#-------------------------------------------------------------
# Don't load quests
AltDevNoQuests = False
# Don't load spawntable
AltDevNoSpawns = False
#-----------------------------------
# Dimension Rift Config
#-----------------------------------
# Minimal party size to enter rift. Min = 2, Max = 9.
# If in rift party will become smaller all members will be teleported back
RiftMinPartySize = 5
# Number of maximum jumps between rooms allowed, after this time party will be teleported back
MaxRiftJumps = 4
# Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s
RiftSpawnDelay = 10000
# Time between automatic jumps in seconds
AutoJumpsDelayMin = 480
AutoJumpsDelayMax = 600
# Time Multiplier for stay in the boss room
BossRoomTimeMultiply = 1.5
# Cost in dimension fragments to enter the rift, each party member must own this amount
RecruitCost = 18
SoldierCost = 21
OfficerCost = 24
CaptainCost = 27
CommanderCost = 30
HeroCost = 33
# Max message length , Prevents Spam, Crashes In Game. (Default: 100)
MaxChatLength = 100
# Cruma Tower max level allowed to enter
# Retail: 56
CrumaTowerLevelRestrict = 56
# Custom Respawn Point System
# IF Activated , Set The X,Y,Z Parameters.
AllowCustomRespawnPoint = false
CustomRespawnPointX = 0
CustomRespawnPointY = 0
CustomRespawnPointZ = 0
#Buff time multiple
#Example dance time default is 2 min if BuffMultiplier=30 then
#buff time=60min
#Multiplier dance & song time
DanceTimeMultiplier=40
# Multiplier buff time
BuffMultiplier=40
#Example buff time default is 20 min if BuffMultiplier=3 then
#buff time=60min
#is 20*3
#Multiplier time of spirit (COV, POW, POF ...)
SpiritMultiplier=40
#Example spirit time default is 5 min if BuffMultiplier=12 then
#buff time=60min
даж, хз мб ГеймГвард? банит за нелегальные действия, кстате а то шо екссес левел 100 они у тя шо Гмы или чо? тут я чёт не понял
pro100Demon: даж, хз мб ГеймГвард? банит за нелегальные действия, кстате а то шо екссес левел 100 они у тя шо Гмы или чо? тут я чёт не понял
Ето "-100" т.е бан
— Оо
pro100Demon: даж, хз мб ГеймГвард? банит за нелегальные действия, кстате а то шо екссес левел 100 они у тя шо Гмы или чо? тут я чёт не понял
narod umena igraet normalno, i kogda nebut v ban ego account: Changed Nick acces level -100
PAROVOZ: там где наказания за нелегальные действия смени автобан на кик
privet, mogesh mene skazat pram gde eto, a to ja vse otklut4il i vse ewe banaet...
tebe sposiba dam esli ska4esh
stress: попробуй UnknownPacketsPunishment = 1 изменить на UnknownPacketsPunishment = 2
shas ja poprobu esli ne budet banut, tebe spasiba.
kazap196: попробуй UnknownPacketsPunishment = 1 изменить на UnknownPacketsPunishment = 2
не помогло banned еще игроков от меня Что делать?...
ruslanka: а может они внатуре что то силшком нелегалное делают
net, to4ta vse kotorie sabanuli ne snaut po4emu ix v ban poshli, i nekotorie dumaut 4to ja iz веселье banau....
kazap196: net, to4ta vse kotorie sabanuli ne snaut po4emu ix v ban poshli, i nekotorie dumaut 4to ja iz веселье banau....
А логи окна Геймсерва можно в студию лог того момента када их забанило
Здесь пользователь описывает что он enchants scrolles купил и он в ban пошol.... Как я могу отключить этu системu чтобы они ban Не получаli?
Privet vsem, ja usnal etu problemu, 4yvaki probelaut bagi, i vot im account ban, ja sam rasusnal kak oni mogli probevat, vot sam poprobeval i popal v ban, umena we vse stojala warenhause vosle gmshop i vse takoie...
vsem sposiba dam kto pomosht pitalsa ;)
У меня в конфигах (ему) есть такая строчка, типо что сделать с игроком, который пытается кинуть трейд НПЦ или что нить замутить на подобии. Допустим покупает больше 1000 точек и конфиг , что с ним сделать: кикнуть? посадить в жаил? забанить чара? или забанить акк? я так понял у тя банится чар, тоесть его аццесс -100 - бан чара. погляди есть ли подобный конфиг. Если банятся не все чары подряд, то это ооч даже может быть , что есть такой конфиг и он не настроет. А если банятся тупо все чары .. то я хз...
— АдмиралЪ О_о


![-=[BloodKill]=-](/uploads/fotos/av-39301.jpg)




