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· 22.07.2009, 12:01
помогите решить в чем ошибка.
Цитата
2009.7.22 14:54:37
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Pentium® 4 CPU 3.20GHz @ 3214 MHz 2047MB RAM
Video : Radeon X1300/X1550 Series (6719)
PosCode : LS1(83) 0:0:0 2/0 [506]
General protection fault!
History: UMaterial::GetShaderMaterial <- SetTextures <- FD3DRenderInterface::SetL2ShaderMaterial <- FinalBlend Transient.FinalBlend5 <- FD3DRenderInterface::SetMaterial <- FBspDrawList::RenderWaterReflect <- RenderLevel::WaterLevel <- FWaterSheetSceneNode::Render <- RenderWaterSheet <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- ViewportLock1 <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Pentium® 4 CPU 3.20GHz @ 3214 MHz 2047MB RAM
Video : Radeon X1300/X1550 Series (6719)
PosCode : LS1(83) 0:0:0 2/0 [506]
General protection fault!
History: UMaterial::GetShaderMaterial <- SetTextures <- FD3DRenderInterface::SetL2ShaderMaterial <- FinalBlend Transient.FinalBlend5 <- FD3DRenderInterface::SetMaterial <- FBspDrawList::RenderWaterReflect <- RenderLevel::WaterLevel <- FWaterSheetSceneNode::Render <- RenderWaterSheet <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- ViewportLock1 <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
P.S. Заранние спасибо, с меня "Спамибо"
0
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