Проблема в ГС.очень прошу быстрее помочь онлайн ждеет
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· 06.01.2009, 22:16
Уважаемые проблема СРОЧНАЯ. так как решил геодату заменить один квадрат выключил сервер. заменил включаю. такая вот проблема!Нужна помошь срочно) очено прошу спсибками закидаю..
Код
Exception in thread "main" java.lang.OutOfMemoryError: unable to create new nati
ve thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.addIfUnderCorePoolSize(Unknow
n Source)
at java.util.concurrent.ThreadPoolExecutor.prestartCoreThread(Unknown So
urce)
at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unkno
wn Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.schedule(Unknown Sou
rce)
at net.sf.l2j.gameserver.ThreadPoolManager.scheduleEffect(ThreadPoolMana
ger.java:127)
at net.sf.l2j.gameserver.model.actor.instance.L2SepulcherMonsterInstance
.onSpawn(L2SepulcherMonsterInstance.java:84)
at net.sf.l2j.gameserver.model.L2Object.spawnMe(L2Object.java:282)
at net.sf.l2j.gameserver.model.L2Spawn.intializeNpcInstance(L2Spawn.java
:436)
at net.sf.l2j.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:389)
at net.sf.l2j.gameserver.model.L2Spawn.init(L2Spawn.java:340)
at net.sf.l2j.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable
.java:112)
at net.sf.l2j.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:59
)
at net.sf.l2j.gameserver.datatables.SpawnTable.<clinit>(SpawnTable.java:
44)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:370)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:664)
Error creating new instance of Class class net.sf.l2j.gameserver.skills.effects.
EffectPetrification Exception was:
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.addIfUnderCorePoolSize(Unknow
n Source)
at java.util.concurrent.ThreadPoolExecutor.prestartCoreThread(Unknown So
urce)
at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unkno
wn Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.schedule(Unknown Sou
rce)
at net.sf.l2j.gameserver.ThreadPoolManager.scheduleEffect(ThreadPoolMana
ger.java:127)
at net.sf.l2j.gameserver.model.L2Effect.startEffectTask(L2Effect.java:27
2)
at net.sf.l2j.gameserver.model.L2Effect.scheduleEffect(L2Effect.java:364
)
at net.sf.l2j.gameserver.model.L2Effect.<init>(L2Effect.java:153)
at net.sf.l2j.gameserver.skills.effects.EffectPetrification.<init>(Effec
tPetrification.java:30)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at net.sf.l2j.gameserver.skills.effects.EffectTemplate.getEffect(EffectT
emplate.java:63)
at net.sf.l2j.gameserver.model.L2Skill.getEffects(L2Skill.java:2064)
at net.sf.l2j.gameserver.model.actor.instance.L2SepulcherMonsterInstance
$ChangeImmortal.run(L2SepulcherMonsterInstance.java:458)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
ve thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.addIfUnderCorePoolSize(Unknow
n Source)
at java.util.concurrent.ThreadPoolExecutor.prestartCoreThread(Unknown So
urce)
at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unkno
wn Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.schedule(Unknown Sou
rce)
at net.sf.l2j.gameserver.ThreadPoolManager.scheduleEffect(ThreadPoolMana
ger.java:127)
at net.sf.l2j.gameserver.model.actor.instance.L2SepulcherMonsterInstance
.onSpawn(L2SepulcherMonsterInstance.java:84)
at net.sf.l2j.gameserver.model.L2Object.spawnMe(L2Object.java:282)
at net.sf.l2j.gameserver.model.L2Spawn.intializeNpcInstance(L2Spawn.java
:436)
at net.sf.l2j.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:389)
at net.sf.l2j.gameserver.model.L2Spawn.init(L2Spawn.java:340)
at net.sf.l2j.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable
.java:112)
at net.sf.l2j.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:59
)
at net.sf.l2j.gameserver.datatables.SpawnTable.<clinit>(SpawnTable.java:
44)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:370)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:664)
Error creating new instance of Class class net.sf.l2j.gameserver.skills.effects.
EffectPetrification Exception was:
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.addIfUnderCorePoolSize(Unknow
n Source)
at java.util.concurrent.ThreadPoolExecutor.prestartCoreThread(Unknown So
urce)
at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unkno
wn Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.schedule(Unknown Sou
rce)
at net.sf.l2j.gameserver.ThreadPoolManager.scheduleEffect(ThreadPoolMana
ger.java:127)
at net.sf.l2j.gameserver.model.L2Effect.startEffectTask(L2Effect.java:27
2)
at net.sf.l2j.gameserver.model.L2Effect.scheduleEffect(L2Effect.java:364
)
at net.sf.l2j.gameserver.model.L2Effect.<init>(L2Effect.java:153)
at net.sf.l2j.gameserver.skills.effects.EffectPetrification.<init>(Effec
tPetrification.java:30)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at net.sf.l2j.gameserver.skills.effects.EffectTemplate.getEffect(EffectT
emplate.java:63)
at net.sf.l2j.gameserver.model.L2Skill.getEffects(L2Skill.java:2064)
at net.sf.l2j.gameserver.model.actor.instance.L2SepulcherMonsterInstance
$ChangeImmortal.run(L2SepulcherMonsterInstance.java:458)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
0
· 06.01.2009, 22:43
Вот основная проблема.... очень прошу помоч.!!
Код
Exception in thread "main" java.lang.OutOfMemoryError: unable to create new nati
ve thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.addIfUnderCorePoolSize(Unknow
n Source)
at java.util.concurrent.ThreadPoolExecutor.prestartCoreThread(Unknown So
urce)
at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unkno
wn Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.schedule(Unknown Sou
rce)
at net.sf.l2j.gameserver.ThreadPoolManager.scheduleEffect(ThreadPoolMana
ger.java:127)
at net.sf.l2j.gameserver.model.actor.instance.L2SepulcherMonsterInstance
.onSpawn(L2SepulcherMonsterInstance.java:46)
at net.sf.l2j.gameserver.model.L2Object.spawnMe(L2Object.java:282)
at net.sf.l2j.gameserver.model.L2Spawn.intializeNpcInstance(L2Spawn.java
:436)
at net.sf.l2j.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:389)
at net.sf.l2j.gameserver.model.L2Spawn.init(L2Spawn.java:340)
at net.sf.l2j.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable
.java:112)
at net.sf.l2j.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:59
)
at net.sf.l2j.gameserver.datatables.SpawnTable.<clinit>(SpawnTable.java:
44)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:370)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:664)
ve thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.addIfUnderCorePoolSize(Unknow
n Source)
at java.util.concurrent.ThreadPoolExecutor.prestartCoreThread(Unknown So
urce)
at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unkno
wn Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.schedule(Unknown Sou
rce)
at net.sf.l2j.gameserver.ThreadPoolManager.scheduleEffect(ThreadPoolMana
ger.java:127)
at net.sf.l2j.gameserver.model.actor.instance.L2SepulcherMonsterInstance
.onSpawn(L2SepulcherMonsterInstance.java:46)
at net.sf.l2j.gameserver.model.L2Object.spawnMe(L2Object.java:282)
at net.sf.l2j.gameserver.model.L2Spawn.intializeNpcInstance(L2Spawn.java
:436)
at net.sf.l2j.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:389)
at net.sf.l2j.gameserver.model.L2Spawn.init(L2Spawn.java:340)
at net.sf.l2j.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable
.java:112)
at net.sf.l2j.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:59
)
at net.sf.l2j.gameserver.datatables.SpawnTable.<clinit>(SpawnTable.java:
44)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:370)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:664)
0
· 06.01.2009, 22:52
в батнике гейм сервер правой кнопкой по нему и изменить там увидиш.
0
· 06.01.2009, 22:57
чет не могу понять там вроде ни чего нету похожего... ( а на что это влияет?)
Код
@echo off
title €Ја®ў®© бҐаўҐа La][Tauron
:start
echo ‡ ЇгбЄ ЁЈа®ў®Ј® бҐаўҐа La][Tauron Interlude ( PVP )
echo.
java -Xmx1024m -cp ./libraries/bsh-engine.jar;./libraries/const.jar;./libraries/bsh-2.0b5.jar;./libraries/mmocore.jar;./libraries/javolution.jar;./libraries/c3p0-0.9.1.2.jar;./libraries/mysql-connector-java-5.1.6-bin.jar;./libraries/la2base.jar;./libraries/jython.jar;./libraries/jython-engine.jar;./libraries/java-engine.jar net.sf.l2j.gameserver.GameServer
if ERRORLEVEL 2 goto restart
if ERRORLEVEL 1 goto error
goto end
:restart
echo.
echo ЏҐаҐ§ Јаг§Є ...
echo.
goto start
:error
echo.
echo ђ Ў®в бҐаўҐа § ўҐаиҐ ҐЄ®а४в®
echo.
:end
echo.
echo бҐаўҐа ®вЄ«озҐ
echo.
pause
title €Ја®ў®© бҐаўҐа La][Tauron
:start
echo ‡ ЇгбЄ ЁЈа®ў®Ј® бҐаўҐа La][Tauron Interlude ( PVP )
echo.
java -Xmx1024m -cp ./libraries/bsh-engine.jar;./libraries/const.jar;./libraries/bsh-2.0b5.jar;./libraries/mmocore.jar;./libraries/javolution.jar;./libraries/c3p0-0.9.1.2.jar;./libraries/mysql-connector-java-5.1.6-bin.jar;./libraries/la2base.jar;./libraries/jython.jar;./libraries/jython-engine.jar;./libraries/java-engine.jar net.sf.l2j.gameserver.GameServer
if ERRORLEVEL 2 goto restart
if ERRORLEVEL 1 goto error
goto end
:restart
echo.
echo ЏҐаҐ§ Јаг§Є ...
echo.
goto start
:error
echo.
echo ђ Ў®в бҐаўҐа § ўҐаиҐ ҐЄ®а४в®
echo.
:end
echo.
echo бҐаўҐа ®вЄ«озҐ
echo.
pause
0
· 06.01.2009, 23:12
java -Xmx1024m -cp
это колво оперативки
0
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