Coliseum Matchmaker
How this mod works
Matchmaker requires player to be level 70 and above to participate.
1. Team A registers (1v1 - 9v9), and be ported to coliseum
2. Team B registers (must match Team A party size), and be ported to coliseum
3. Matchmaker teleports himself to the center of coliseum
4. Matchmaker opens coliseum doors
5. Matchmaker closes coliseum doors
6. Player who successfully cast "incantation of valor" on Matchmaker win's the match
7. Reward will be given to winner (can be toggled and adjusted in Ai parameters)
8. Matchmaker and all players will be teleported back to town (set in parameter)
Installation
[Server side]
Add:
Npcdata
Npcpos
Skilldata
Skillacquire (On all classes)
Replace:
Doordata
[Client side]
Add:
Npcgrp
Npcname-e
Skillgrp
Skillname-e
Skillsoundgrp
Note: all client side script are extracted from IL
Exploitation considerations
Each participant for Team A or B will also be given a quest state on quest id 999 to ensure nobody exploits this system (e.g. Logs out during match and logs back in when next match starts), Matchmaker will kick players (on sight) with incongruent quest id out of coliseum.
Screenshot speaks a thousand words, so without further ado:



[attachment=1578:Coliseum...d_codes_.zip]
— You're an amateur

