собственно вот
Цитата
-- Table "npc" DDL
CREATE TABLE `npc` (
`ordinal` smallint(4) unsigned NOT NULL default '0',
`id` int(11) unsigned NOT NULL default '0',
`name` varchar(45) default NULL,
`title` varchar(25) NOT NULL,
`class` varchar(50) default NULL,
`collision_radius` decimal(5,2) default NULL,
`collision_height` decimal(5,2) default NULL,
`level` int(11) NOT NULL default '1',
`sex` varchar(6) NOT NULL default 'male',
`type` varchar(20) NOT NULL default 'L2Npc',
`ai_type` varchar(50) NOT NULL default 'npc',
`attackrange` int(11) NOT NULL default '40',
`hp` int(11) NOT NULL default '2444',
`base_hp_regen` double(11,3) NOT NULL default '7.500',
`mp` int(11) NOT NULL default '2444',
`base_mp_regen` double(11,3) NOT NULL default '2.700',
`str` int(11) NOT NULL default '40',
`con` int(11) NOT NULL default '43',
`dex` int(11) NOT NULL default '30',
`int` int(11) NOT NULL default '21',
`wit` int(11) NOT NULL default '20',
`men` int(11) NOT NULL default '10',
`exp` int(11) NOT NULL default '0',
`sp` int(11) NOT NULL default '0',
`patk` int(11) NOT NULL default '500',
`pdef` int(11) NOT NULL default '500',
`matk` int(11) NOT NULL default '500',
`mdef` int(11) NOT NULL default '500',
`atkspd` int(11) NOT NULL default '253',
`aggro` int(11) NOT NULL default '0',
`matkspd` int(11) NOT NULL default '500',
`rhand` int(11) NOT NULL default '0',
`lhand` int(11) NOT NULL default '0',
`armor` int(11) NOT NULL default '0',
`walkspd` int(11) NOT NULL default '110',
`runspd` int(11) NOT NULL default '180',
`faction_id` varchar(40) NOT NULL,
`faction_range` int(11) NOT NULL default '0',
`displayId` int(11) NOT NULL default '0',
`shield_defense_rate` int(11) NOT NULL default '0',
`shield_defense` int(11) NOT NULL default '0',
`corpse_time` int(11) NOT NULL default '7',
`base_rand_dam` int(11) NOT NULL default '30',
`base_critical` int(11) NOT NULL default '4',
`physical_hit_modify` int(11) NOT NULL default '4',
`base_reuse_delay` int(11) NOT NULL default '0',
`physical_avoid_modify` int(11) NOT NULL default '0',
`hit_time_factor` double(11,2) NOT NULL default '0.60',
`isDropHerbs` enum('false','true') NOT NULL default 'true',
`shots` enum('NONE','SOUL','SPIRIT','BSPIRIT','SOUL_SPIRIT','SOUL_BSPIRIT') NOT NULL default 'NONE',
`map_flag` tinyint(1) NOT NULL default '0',
`boss_flag` tinyint(1) NOT NULL default '0',
PRIMARY KEY (`id`),
KEY `map_flag` (`map_flag`,`boss_flag`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
Цитата
-- Table "epic_boss_spawn" DDL
CREATE TABLE `epic_boss_spawn` (
`bossId` smallint(5) unsigned NOT NULL,
`respawnDate` int(11) NOT NULL,
`state` int(11) NOT NULL,
PRIMARY KEY (`bossId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;