Skip to content
La2Base
Home
DownloadsWikiForumFAQ
Search
ruen
Sign up Login
HomeFilesWikiLogin
  • Home
  • Downloads
  • Wiki
  • FAQ
  • Contact Us
  • About
  • Rules
  • Privacy
  • Terms of Service

© 2026 la2base.com · All rights reserved

ruen
Forum/Форум для новичков[JAVA]/Ошибка при эвенте
Search

Ошибка при эвенте

5 replies57 viewsCurrently viewing: 1
L
lekkon4uk

User

Участник

Posts: 28

На форуме с: 03/16/2008

Репутация: +33

Рейтинг: 0

· 10/16/2009, 09:27 AM

Сборка: L2Open 3.5 Gracia FInal
Краткое изложение сути: При начале эвента и во время его вылазит ощибка.
Вопрс: В чом причина как справитЬ?

Вот код ошибки:

CODE
Traceback (innermost last):
  File "mutation.py", line 47, in onAttack
NameError: NpcSay

        at org.python.core.Py.NameError(Unknown Source)
        at org.python.core.PyFrame.getglobal(Unknown Source)
        at org.python.pycode.serializable._pyx1255678999515.onAttack$3(mutation.
py:47)
        at org.python.pycode.serializable._pyx1255678999515.call_function(mutati
on.py)
        at org.python.core.PyTableCode.call(Unknown Source)
        at org.python.core.PyTableCode.call(Unknown Source)
        at org.python.core.PyTableCode.call(Unknown Source)
        at org.python.core.PyFunction.__call__(Unknown Source)
        at org.python.core.PyMethod.__call__(Unknown Source)
        at org.python.core.PyObject.__call__(Unknown Source)
        at org.python.core.PyObject._jcallexc(Unknown Source)
        at org.python.core.PyObject._jcall(Unknown Source)
        at org.python.proxies.main$Quest$26.onAttack(Unknown Source)
        at net.sf.l2j.gameserver.model.quest.Quest.notifyAttack(Unknown Source)
        at net.sf.l2j.gameserver.model.actor.L2Attackable.addDamage(Unknown Sour
ce)
        at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(Unknow
n Source)
        at net.sf.l2j.gameserver.model.actor.L2Character.onHitTimer(Unknown Sour
ce)
        at net.sf.l2j.gameserver.model.actor.L2Character$HitTask.run(Unknown Sou
rce)
        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
        at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
        at java.util.concurrent.FutureTask.run(Unknown Source)
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)

0
Коля
Коля

User

Участник

Posts: 32

На форуме с: 01/15/2008

Репутация: +4

Рейтинг: 0

· 10/17/2009, 02:39 AM

Выложи код самого эвента

0
L
lekkon4uk

User

Участник

Posts: 28

На форуме с: 03/16/2008

Репутация: +33

Рейтинг: 0

· 10/17/2009, 06:20 AM

Раскрывающийся текст
import sys
from net.sf.l2j.util import Rnd
from net.sf.l2j import Config
from net.sf.l2j.gameserver.ai import CtrlIntention
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
#from net.sf.l2j.gameserver.serverpackets import NpcSay

MutationId ={ # Npc:[NewNpc,% for chance by shot,Type Message,nb message]
# if Quest_Drop = 5 => 5% by shot to change mob
21261:[21262,1,"Type1",5], # 1st mutation Ol Mahum Transcender
21262:[21263,1,"Type1",5], # 2st mutation Ol Mahum Transcender
21263:[21264,1,"Type1",5], # 3rd mutation Ol Mahum Transcender
21258:[21259,100,"Type1",5], # always mutation on atk Fallen Orc Shaman
20835:[21608,1,"Type1",5], # zaken's seer to zaken's watchman
21608:[21609,1,"Type1",5], # zaken's watchman
20832:[21602,1,"Type1",5], # Zaken's pikeman
21602:[21603,1,"Type1",5], # Zaken's pikeman
20833:[21605,1,"Type1",5], # Zaken's archet
21605:[21606,1,"Type1",5], # Zaken's archet
21625:[21623,1,"Type1",5], # zaken's Elite Guard to zaken's Guard
21623:[21624,1,"Type1",5], # zaken's Guard
20842:[21620,1,"Type1",5], # Musveren
21620:[21621,1,"Type1",5] # Musveren
}
# message by Name on MutationId
NpcMessage={ "Type1":["I cannot despise the fellow! I see his sincerity in the duel.",
"Nows we truly begin!",
"Fool! Right now is only practice!",
"Have a look at my true strength.",
"This time at the last! The end!"],
"Type2":[" "] # posibility to add other message on type 2 and change on MutationId
}

# Main Quest Code
class Quest(JQuest):

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

def onAttack(self,npc,player,damage,isPet,skill):
npcId = npc.getNpcId()
NewMob,chance,NameNpc,NbMessage = MutationId[npcId]
if Rnd.get(100) <= chance*Config.RATE_DROP_QUEST :
if MutationId.has_key(npcId) :
Msg=NpcMessage[NameNpc]
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),Msg[Rnd.get(NbMess
age-1)]))
npc.deleteMe()
newNpc = self.addSpawn(NewMob,npc,)
newNpc.addDamageHate(player,0,99999)
newNpc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player)
return

QUEST = Quest(-1,"mutation","ai")

for i in MutationId.keys() :
QUEST.addAttackId(i)




И это, еще вопросик квк в этой же сборки сделать так чтобы можно было РБ убивать, а то его бьеш или умираеш или в город портирует, я имеюю ввиду, Special RB

0
Коля
Коля

User

Участник

Posts: 32

На форуме с: 01/15/2008

Репутация: +4

Рейтинг: 0

· 10/17/2009, 12:50 PM

вот тебе код.import sys
from net.sf.l2j.util import Rnd
from net.sf.l2j import Config
from net.sf.l2j.gameserver.ai import CtrlIntention
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
#from net.sf.l2j.gameserver.serverpackets import NpcSay

MutationId ={ # Npc:[NewNpc,% for chance by shot,Type Message,nb message]
# if Quest_Drop = 5 => 5% by shot to change mob
21261:[21262,1,"Type1",5], # 1st mutation Ol Mahum Transcender
21262:[21263,1,"Type1",5], # 2st mutation Ol Mahum Transcender
21263:[21264,1,"Type1",5], # 3rd mutation Ol Mahum Transcender
21258:[21259,100,"Type1",5], # always mutation on atk Fallen Orc Shaman
20835:[21608,1,"Type1",5], # zaken's seer to zaken's watchman
21608:[21609,1,"Type1",5], # zaken's watchman
20832:[21602,1,"Type1",5], # Zaken's pikeman
21602:[21603,1,"Type1",5], # Zaken's pikeman
20833:[21605,1,"Type1",5], # Zaken's archet
21605:[21606,1,"Type1",5], # Zaken's archet
21625:[21623,1,"Type1",5], # zaken's Elite Guard to zaken's Guard
21623:[21624,1,"Type1",5], # zaken's Guard
20842:[21620,1,"Type1",5], # Musveren
21620:[21621,1,"Type1",5] # Musveren
}
# message by Name on MutationId
NpcMessage={ "Type1":["I cannot despise the fellow! I see his sincerity in the duel.",
"Nows we truly begin!",
"Fool! Right now is only practice!",
"Have a look at my true strength.",
"This time at the last! The end!"],
"Type2":[" "] # posibility to add other message on type 2 and change on MutationId
}

# Main Quest Code
class Quest(JQuest):

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

def onAttack(self,npc,player,damage,isPet,skill):
npcId = npc.getNpcId()
NewMob,chance,NameNpc,NbMessage = MutationId[npcId]
if Rnd.get(100) <= chance*Config.RATE_DROP_QUEST :
if MutationId.has_key(npcId) :
Msg=NpcMessage[NameNpc]
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),Msg[Rnd.get(NbMess
age-1)]))
npc.deleteMe()
newNpc = self.addSpawn(NewMob,npc,)
newNpc.addDamageHate(player,0,99999)
newNpc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player)
return

QUEST = Quest(-1,"mutation","ai")

for i in MutationId.keys() :
QUEST.addAttackId(i)
должно заработать

0
Коля
Коля

User

Участник

Posts: 32

На форуме с: 01/15/2008

Репутация: +4

Рейтинг: 0

· 10/17/2009, 01:06 PM

блин сори ошибка там на _http://dump.ru/file/3596929

0
Войдите или зарегистрируйтесь чтобы ответить