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Forum/Форум для новичков[JAVA]/Добавление новго скилла в ядро
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Добавление новго скилла в ядро

4 replies93 viewsCurrently viewing: 1
A
adaly

User

Новичок

Posts: 4

На форуме с: 05/06/2008

Рейтинг: 0

· 02/08/2010, 07:23 PM

Я сделал новый класс в папке \java\net\sf\l2j\gameserver\handler\skillhandlers\TPGH.java
Добавил в фаил \java\net\sf\l2j\gameserver\model\L2skill.java "TPGH," В разделе public static enum SkillType.
Скомпилировал ядро.
Заменил в сборке.
ГС прогружается без ошибок.
Использую скилл в игре... пишит в чат не пмоню что, а счас вообще ниче непишит при использовании=((


вот код \java\net\sf\l2j\gameserver\handler\skillhandlers\TPGH.java

Код

package net.sf.l2j.gameserver.handler.skillhandlers;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.datatables.MapRegionTable;
import net.sf.l2j.gameserver.handler.ISkillHandler;
import net.sf.l2j.gameserver.instancemanager.CustomZoneManager;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.L2Skill.SkillType;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.TvTEvent;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;

public class TPGH implements ISkillHandler
{
    //private static Logger _log = Logger.getLogger(Recall.class.getName());
    private static final SkillType[] SKILL_IDS = {SkillType.RECALL};

    public void useSkill(@SuppressWarnings("unused") L2Character activeChar, @SuppressWarnings("unused") L2Skill skill, L2Object[] targets)
    {
        if (activeChar instanceof L2PcInstance)
        {
            // Thanks nbd
            if (!TvTEvent.onEscapeUse(((L2PcInstance)activeChar).getObjectId()))
            {
                ((L2PcInstance)activeChar).sendPacket(new ActionFailed());
                return;
            }

            if (((L2PcInstance)activeChar).isInOlympiadMode())
            {
                ((L2PcInstance)activeChar).sendPacket(new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT));
                return;
            }
        }

        try
        {
            for (int index = 0; index < targets.length; index++)
            {
                if (!(targets[index] instanceof L2Character))
                    continue;

                L2Character target = (L2Character)targets[index];

                if (target instanceof L2PcInstance)
                {
                    L2PcInstance targetChar = (L2PcInstance)target;

                    if(CustomZoneManager.getInstance().checkIfInZone("NoEscape", targetChar))
                    {
                        targetChar.sendPacket(SystemMessage.sendString("Невозможно использовать в этой местности"));
                        targetChar.sendPacket(new ActionFailed());
                        break;                  
                    }
                    // Check to see if the current player target is in a festival.
                    if (targetChar.isFestivalParticipant()) {
                        targetChar.sendPacket(SystemMessage.sendString("You may not use an escape skill in a festival."));
                        continue;
                    }

                    if (targetChar._inEventCTF)
                    {
                        targetChar.sendMessage("You may not use an escape skill in a Event.");
                        continue;
                    }

                    // Check to see if player is in jail
                    if (targetChar.isInJail())
                    {
                        targetChar.sendPacket(SystemMessage.sendString("You can not escape from jail."));
                        continue;
                    }

                    // Check to see if player is in a duel
                    if (targetChar.isInDuel())
                    {
                        targetChar.sendPacket(SystemMessage.sendString("You cannot use escape skills during a duel."));
                        continue;
                    }
                }

                target.teleToLocation(47969,186721,-3487);
            }
        } catch (Throwable e) {
         }
    }

    public SkillType[] getSkillIds()
    {
        return SKILL_IDS;
    }
}


0
V
VlLight
· 02/08/2010, 09:42 PM

SKILL_IDS = {SkillType.RECALL} надо заменить на SKILL_IDS = {SkillType.TPGH};

0
A
adaly

User

Новичок

Posts: 4

На форуме с: 05/06/2008

Рейтинг: 0

· 02/09/2010, 01:02 AM

SKILL_IDS = {SkillType.TPGH}; прописал но все равно при использовании
кастуется завершается каст и в системном чате пишится Skill not implemented. Skill ID: 9998 TPGH

0
V
VlLight
· 02/09/2010, 06:45 AM

Внеси скилл в handler/skillhandler.java

Код
import net.sf.l2j.gameserver.handler.skillhandlers.TPGH;

...............

registerSkillHandler(new TPGH());

0
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