[help]бафы и инвентарь
12 replies213 viewsCurrently viewing: 1
· 03/07/2009, 10:09 AM
Люди добрые у мну такая проблема: сборка L2Emu Rev 1281,на счёт бафов где мона их время исправить?допустим поставить на 1-2часа,я юзал поиск видел там чувак один писал что 40 ставить и бафы будут по 1 часу,но тока что то у мну это не канает помогите плз,на счёт инвентаря,когда нажимаешь там на квадратик,ну это что бы вещи по порядку все сложились и когда я нажимаю у меня лаги начинаються секунд на 10,а потом о5 всё норм,помогите народ пожалуйста...
0
· 03/07/2009, 10:21 AM
бафы: гейм/конфиг/мейн/скиллс.пропертиес
вот настройки на час
<script type='text/javascript'>
mytagid = Math.floor( Math.random() * 100 );
document.write("
document.close();
Насчет квадратика, сколько вещей в инвентаре?
вот настройки на час
<script type='text/javascript'>
mytagid = Math.floor( Math.random() * 100 );
document.write("
» Нажмите, чтобы показать текст - нажмите опять, чтобы скрыть... «
");
# --------------
# Section: Buffs
# --------------
# feel free to increase in how many minutes u want :)
# --------------------
# - 20 Minutes Buffs -
# --------------------
# This parameter increases main buffs effect duration time (default value = 20 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "AltBuffTime" must be = 40 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltBuffTime = 40
# -------------------
# - 5 Minutes Buffs -
# -------------------
# This parameter increases main buffs effect duration time (default value = 5 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "Alt5MinTime" must be = 55 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
Alt5MinTime = 55
# --------------------
# - Dances and songs -
# --------------------
# This parameter increases dances and song effect duration times (default value = 2 minutes)
# Ex: lets suppose i want 1 hour of Dance "AltDanceTime" must be = 58 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltDanceTime = 58
AltSongTime = 58
# ----------------
# - Heroes Buffs -
# ----------------
# This parameter increase all heroes skills effect duration time (default value: variable)
AltHeroTime = 0
# -------------------
# - Clan Hall Buffs -
# -------------------
# This parameter increase all clan hall buffs effect duration time (default value = 20 minutes)
# Result: default timer 40 + 20 = 60
# if 0, server will use default value (20 minutes)
# IMPORTANT: Value In Minutes
AltChTime = 40
скрыть
# Section: Buffs
# --------------
# feel free to increase in how many minutes u want :)
# --------------------
# - 20 Minutes Buffs -
# --------------------
# This parameter increases main buffs effect duration time (default value = 20 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "AltBuffTime" must be = 40 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltBuffTime = 40
# -------------------
# - 5 Minutes Buffs -
# -------------------
# This parameter increases main buffs effect duration time (default value = 5 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "Alt5MinTime" must be = 55 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
Alt5MinTime = 55
# --------------------
# - Dances and songs -
# --------------------
# This parameter increases dances and song effect duration times (default value = 2 minutes)
# Ex: lets suppose i want 1 hour of Dance "AltDanceTime" must be = 58 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltDanceTime = 58
AltSongTime = 58
# ----------------
# - Heroes Buffs -
# ----------------
# This parameter increase all heroes skills effect duration time (default value: variable)
AltHeroTime = 0
# -------------------
# - Clan Hall Buffs -
# -------------------
# This parameter increase all clan hall buffs effect duration time (default value = 20 minutes)
# Result: default timer 40 + 20 = 60
# if 0, server will use default value (20 minutes)
# IMPORTANT: Value In Minutes
AltChTime = 40
скрыть
document.close();
Насчет квадратика, сколько вещей в инвентаре?
0
· 03/07/2009, 10:23 AM
deathpetok: Люди добрые у мну такая проблема: сборка L2Emu Rev 1281,на счёт бафов где мона их время исправить?допустим поставить на 1-2часа,я юзал поиск видел там чувак один писал что 40 ставить и бафы будут по 1 часу,но тока что то у мну это не канает помогите плз,на счёт инвентаря,когда нажимаешь там на квадратик,ну это что бы вещи по порядку все сложились и когда я нажимаю у меня лаги начинаються секунд на 10,а потом о5 всё норм,помогите народ пожалуйста...
config\main\skills
This parameter increases main buffs effect duration time (default value = 20 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "AltBuffTime" must be = 40 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltBuffTime = 0
20 минут стоит, Altbufftime добавишь сюда 5 будет 25 минут добавишь 40 будет 1 час думаю ты терь все понял
0
· 03/07/2009, 03:18 PM
kraleksandr: бафы: гейм/конфиг/мейн/скиллс.пропертиес
вот настройки на час
<script type='text/javascript'>
mytagid = Math.floor( Math.random() * 100 );
document.write("» Нажмите, чтобы показать текст - нажмите опять, чтобы скрыть... «");# --------------
# Section: Buffs
# --------------
# feel free to increase in how many minutes u want :)
# --------------------
# - 20 Minutes Buffs -
# --------------------
# This parameter increases main buffs effect duration time (default value = 20 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "AltBuffTime" must be = 40 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltBuffTime = 40
# -------------------
# - 5 Minutes Buffs -
# -------------------
# This parameter increases main buffs effect duration time (default value = 5 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "Alt5MinTime" must be = 55 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
Alt5MinTime = 55
# --------------------
# - Dances and songs -
# --------------------
# This parameter increases dances and song effect duration times (default value = 2 minutes)
# Ex: lets suppose i want 1 hour of Dance "AltDanceTime" must be = 58 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltDanceTime = 58
AltSongTime = 58
# ----------------
# - Heroes Buffs -
# ----------------
# This parameter increase all heroes skills effect duration time (default value: variable)
AltHeroTime = 0
# -------------------
# - Clan Hall Buffs -
# -------------------
# This parameter increase all clan hall buffs effect duration time (default value = 20 minutes)
# Result: default timer 40 + 20 = 60
# if 0, server will use default value (20 minutes)
# IMPORTANT: Value In Minutes
AltChTime = 40
скрыть
document.close();
Насчет квадратика, сколько вещей в инвентаре?
слотов я поставил 2к,т.к дроп увеличил,кое что тестирую,а в инвентаре сколько бы вещей не было всё равно лагает когда нажимаешь
0
· 03/07/2009, 03:50 PM
kraleksandr: Ну а если 200 поставить, лаги останутся?
щас посмотрим)
kraleksandr короче поставил 200 всё норм,2000 думаю я понял почему не льзя ставить,а вот баффы так и остались как есть по 19 мминут и другие по 1 минуте ну такие как Rage и т.д и т.п вот скидываю как у меня есть,мб что не так настроил
Скрытый текст
# ================== #=================#
# L2Emu Project Pack # Skills Settings #
# ================== #=================#
# --------------------
# Alternative formulas
# --------------------
# feature that fails in FakeDeath(true = Failure, false = no failure)
# Default (true)
FailFakeDeath = true
# Temporary configure for FallHeight
# by retail each class have own FallHeight
# set Height of Fall before char will get damage
AltMinimumFallHeight = 400
# -----------
# Buffer Hate
# -----------
# Hate of mobs on Buffers/Healers - higher value lower hate
BufferHate = 1
# Critical Cap
AltPCriticalCap = 500000
AltMCriticalCap = 200000
# MCrit Damage Rate
AltMCritRate = 3.0
# If enabled ItemSkills like are not influenced by character casting/attack speed and matk/patk
AltItemSkillsNotInfluenced = false
# Send NOTDONE skills:
# 1 - to nobody
# 2 - only to GMs (default)
# 3 - to everybody
SendNOTDONESkills = 2
# ------------------
# Attack Speed Delay
# ------------------
# Attack Speed configure, decrease the delay before next hit.
# for example 0.90 will decrease delay time for 10%
# NOTE: 1.00 = Disabled
AltAttackDelay = 1.00
# ------------------------------------
# Enable auto learn skills for players
# ------------------------------------
# default = false
AutoLearnSkills = true
# if true Continues doesn't consume additional mp
AltDanceMpConsume = false
# --------------
# Section: Buffs
# --------------
# feel free to increase in how many minutes u want :)
# --------------------
# - 20 Minutes Buffs -
# --------------------
# This parameter increases main buffs effect duration time (default value = 20 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "AltBuffTime" must be = 40 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltBuffTime = 40
# -------------------
# - 5 Minutes Buffs -
# -------------------
# This parameter increases main buffs effect duration time (default value = 5 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "Alt5MinTime" must be = 55 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
Alt5MinTime = 40
# --------------------
# - Dances and songs -
# --------------------
# This parameter increases dances and song effect duration times (default value = 2 minutes)
# Ex: lets suppose i want 1 hour of Dance "AltDanceTime" must be = 58 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltDanceTime = 100
AltSongTime = 100
# ----------------
# - Heroes Buffs -
# ----------------
# This parameter increase all heroes skills effect duration time (default value: variable)
AltHeroTime = 40
# -------------------
# - Clan Hall Buffs -
# -------------------
# This parameter increase all clan hall buffs effect duration time (default value = 20 minutes)
# Result: default timer 40 + 20 = 60
# if 0, server will use default value (20 minutes)
# IMPORTANT: Value In Minutes
AltChTime = 40
# List of Skills that will never be affect with the timer modifiers
UnaffectedSkills = 0
# When this is enabled it will read the config "SkillDurationList"
# This will basically overlook the "time= x" in the skill xml's so that you do
# not need to modify the L2Emu Datapck XML's to increase skill duration.
# Skill duration list:
# Format : skillid,newtime;skillid2,newtime2;....
# Example:
# This enable 1h(3600) duration for songs, the "\"indicates new line,
# and is only set for formating purposes.
# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
# 363,3600;364,3600
# Retail: false
EnableModifySkillDuration = true
SkillDurationList =40
# Maximum number of buffs and songs/dances
# Since Gracia, song and dance count is split from other buffs.
# (default buffs = 20 + 4 with divine inspiration skill)
# Retail: 20, 12
MaxBuffAmount = 100
MaxDanceSongAmount = 100
# In auto learn skills, learn also Divine Inspiration?
AutoLearnDivineInspiration = true
# ------------
# Shield Rules
# ------------
# 1- Shield Damage Calculation:
# Options: (shieldDef + powerDef),(powerAtk-shieldDef),default = (powerAtk-shieldDef)
# 2- Alternative Rate Value for Perfect Shield Block Rate. in % ,default = (25%
AltShieldBlocks = powerAtk-shieldDef
AltPerfectShieldBlockRate = 5
# -------------
# Attack Cancel
# -------------
# bow = can be canceled with hits
# cast (magic Skills) = can by hitting caster
# all = all types of skill can be canceled on use.
# Alternative cancel of attack (bow, cast, all)
# default = cast
AltGameCancelByHit = cast
# Check and delete unlegit skills on EnterWorld
CheckSkillsOnEnter = false
#-----------------------------------------------------------------------------
# List of Skills that are allowed for all Classes if CheckSkillsOnEnter = true
#-----------------------------------------------------------------------------
AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,
619,663,664,665,666,667,668,669,670,671,672,673,674
# ------------------------------
# Alternative Damage Multipliers
# ------------------------------
# Damage Multipliers Values.
# NOTE: 1.0 = Disabled
AltPDamageMages = 1.0
AltMDamageMages = 1.0
AltPDamageFighters = 1.0
AltMDamageFighters = 1.0
# Damage Multipliers for pets and summons.
AltPDamagePets = 1.0
AltMDamagePets = 1.0
# -------------------------------------
# Alternative Player Damage Multipliers
# -------------------------------------
# Damage Multipliers for Characters.
# NOTE: 1.0 = Disabled
AltPDamage = 1.0
AltMDamage = 1.0
# Damage Multipliers for NPC.
AltPDamageNpc = 1.0
AltMDamageNpc = 1.0
# ----------------
# Effects Settings
# ----------------
# NOTE: when effects of the same stack group are used, lesser
# effects will be canceled if stronger effects are used. New effects
# that are added will be canceled if they are of lesser priority to the old one.
# If false, they will not be canceled, and it will switch to them after the
# stronger one runs out, if the lesser one is still in effect.
# 1 - Cancel Lesser Effect ?, default (true)
# 2 - Store Buffs/Debuffs and other Effects after player logout ?, default (true)
# 3 - Regeneration Multiplier for CP
# 4 - Regeneration Multiplier for HP
# 5 - Regeneration Multiplier for MP
CancelLesserEffect = true
StoreSkillCooltime = true
# check skills of vips?
CharViPSkipSkillsCheck = false
# --------------------------------------------------------
# Alternative Skills Setting to Disable SpeelBooks Request
# --------------------------------------------------------
# Character need spellbooks to learn skills?
# default = true.
SpBookNeeded = false
# Life crystal needed to learn clan skills
LifeCrystalNeeded = true
# -----------------------------
# Alternative Game Skill Learn
# -----------------------------
# - Alternative Skill Learn Rules:
# - All classes can learn all skills
# - Skills of another class costs x2 SP
# - Skills of another race costs x2 SP
# - Skills of fighters/mages costs x3 SP
# default = false
AltGameSkillLearn = true
# -------------------------
# Alternative Grade Penalty
# -------------------------
# Allows grade penalty
# default = true
GradePenalty = true
# ------------------
# Skills Enchantment
# ------------------
# enables/disable the enchant book request to enchant skills
# default true
# Book needed to enchant skills
EnchantSkillSpBookNeeded = true
# enables/disable the xp request to enchant skills
# default true
EnchSkillXpNeeded = true
# enables/disable the sp request to enchant skills
# default true
EnchSkillSpNeeded = true
# Alternative damage for dagger skills.
DaggerVSHeavy = 2.50
DaggerVSRobe = 1.80
DaggerVSLight = 2.00
# Alternative damage for archer skills.
ArcherVSHeavy = 2.50
ArcherVSRobe = 1.80
ArcherVSLight = 2.00
# L2Emu Project Pack # Skills Settings #
# ================== #=================#
# --------------------
# Alternative formulas
# --------------------
# feature that fails in FakeDeath(true = Failure, false = no failure)
# Default (true)
FailFakeDeath = true
# Temporary configure for FallHeight
# by retail each class have own FallHeight
# set Height of Fall before char will get damage
AltMinimumFallHeight = 400
# -----------
# Buffer Hate
# -----------
# Hate of mobs on Buffers/Healers - higher value lower hate
BufferHate = 1
# Critical Cap
AltPCriticalCap = 500000
AltMCriticalCap = 200000
# MCrit Damage Rate
AltMCritRate = 3.0
# If enabled ItemSkills like are not influenced by character casting/attack speed and matk/patk
AltItemSkillsNotInfluenced = false
# Send NOTDONE skills:
# 1 - to nobody
# 2 - only to GMs (default)
# 3 - to everybody
SendNOTDONESkills = 2
# ------------------
# Attack Speed Delay
# ------------------
# Attack Speed configure, decrease the delay before next hit.
# for example 0.90 will decrease delay time for 10%
# NOTE: 1.00 = Disabled
AltAttackDelay = 1.00
# ------------------------------------
# Enable auto learn skills for players
# ------------------------------------
# default = false
AutoLearnSkills = true
# if true Continues doesn't consume additional mp
AltDanceMpConsume = false
# --------------
# Section: Buffs
# --------------
# feel free to increase in how many minutes u want :)
# --------------------
# - 20 Minutes Buffs -
# --------------------
# This parameter increases main buffs effect duration time (default value = 20 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "AltBuffTime" must be = 40 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltBuffTime = 40
# -------------------
# - 5 Minutes Buffs -
# -------------------
# This parameter increases main buffs effect duration time (default value = 5 Minutes)
# Ex: lets suppose i want 1 hour of Buff so "Alt5MinTime" must be = 55 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
Alt5MinTime = 40
# --------------------
# - Dances and songs -
# --------------------
# This parameter increases dances and song effect duration times (default value = 2 minutes)
# Ex: lets suppose i want 1 hour of Dance "AltDanceTime" must be = 58 (default Timer + Addcional Timer).
# IMPORTANT: Value In Minutes
AltDanceTime = 100
AltSongTime = 100
# ----------------
# - Heroes Buffs -
# ----------------
# This parameter increase all heroes skills effect duration time (default value: variable)
AltHeroTime = 40
# -------------------
# - Clan Hall Buffs -
# -------------------
# This parameter increase all clan hall buffs effect duration time (default value = 20 minutes)
# Result: default timer 40 + 20 = 60
# if 0, server will use default value (20 minutes)
# IMPORTANT: Value In Minutes
AltChTime = 40
# List of Skills that will never be affect with the timer modifiers
UnaffectedSkills = 0
# When this is enabled it will read the config "SkillDurationList"
# This will basically overlook the "time= x" in the skill xml's so that you do
# not need to modify the L2Emu Datapck XML's to increase skill duration.
# Skill duration list:
# Format : skillid,newtime;skillid2,newtime2;....
# Example:
# This enable 1h(3600) duration for songs, the "\"indicates new line,
# and is only set for formating purposes.
# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
# 363,3600;364,3600
# Retail: false
EnableModifySkillDuration = true
SkillDurationList =40
# Maximum number of buffs and songs/dances
# Since Gracia, song and dance count is split from other buffs.
# (default buffs = 20 + 4 with divine inspiration skill)
# Retail: 20, 12
MaxBuffAmount = 100
MaxDanceSongAmount = 100
# In auto learn skills, learn also Divine Inspiration?
AutoLearnDivineInspiration = true
# ------------
# Shield Rules
# ------------
# 1- Shield Damage Calculation:
# Options: (shieldDef + powerDef),(powerAtk-shieldDef),default = (powerAtk-shieldDef)
# 2- Alternative Rate Value for Perfect Shield Block Rate. in % ,default = (25%
AltShieldBlocks = powerAtk-shieldDef
AltPerfectShieldBlockRate = 5
# -------------
# Attack Cancel
# -------------
# bow = can be canceled with hits
# cast (magic Skills) = can by hitting caster
# all = all types of skill can be canceled on use.
# Alternative cancel of attack (bow, cast, all)
# default = cast
AltGameCancelByHit = cast
# Check and delete unlegit skills on EnterWorld
CheckSkillsOnEnter = false
#-----------------------------------------------------------------------------
# List of Skills that are allowed for all Classes if CheckSkillsOnEnter = true
#-----------------------------------------------------------------------------
AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,
619,663,664,665,666,667,668,669,670,671,672,673,674
# ------------------------------
# Alternative Damage Multipliers
# ------------------------------
# Damage Multipliers Values.
# NOTE: 1.0 = Disabled
AltPDamageMages = 1.0
AltMDamageMages = 1.0
AltPDamageFighters = 1.0
AltMDamageFighters = 1.0
# Damage Multipliers for pets and summons.
AltPDamagePets = 1.0
AltMDamagePets = 1.0
# -------------------------------------
# Alternative Player Damage Multipliers
# -------------------------------------
# Damage Multipliers for Characters.
# NOTE: 1.0 = Disabled
AltPDamage = 1.0
AltMDamage = 1.0
# Damage Multipliers for NPC.
AltPDamageNpc = 1.0
AltMDamageNpc = 1.0
# ----------------
# Effects Settings
# ----------------
# NOTE: when effects of the same stack group are used, lesser
# effects will be canceled if stronger effects are used. New effects
# that are added will be canceled if they are of lesser priority to the old one.
# If false, they will not be canceled, and it will switch to them after the
# stronger one runs out, if the lesser one is still in effect.
# 1 - Cancel Lesser Effect ?, default (true)
# 2 - Store Buffs/Debuffs and other Effects after player logout ?, default (true)
# 3 - Regeneration Multiplier for CP
# 4 - Regeneration Multiplier for HP
# 5 - Regeneration Multiplier for MP
CancelLesserEffect = true
StoreSkillCooltime = true
# check skills of vips?
CharViPSkipSkillsCheck = false
# --------------------------------------------------------
# Alternative Skills Setting to Disable SpeelBooks Request
# --------------------------------------------------------
# Character need spellbooks to learn skills?
# default = true.
SpBookNeeded = false
# Life crystal needed to learn clan skills
LifeCrystalNeeded = true
# -----------------------------
# Alternative Game Skill Learn
# -----------------------------
# - Alternative Skill Learn Rules:
# - All classes can learn all skills
# - Skills of another class costs x2 SP
# - Skills of another race costs x2 SP
# - Skills of fighters/mages costs x3 SP
# default = false
AltGameSkillLearn = true
# -------------------------
# Alternative Grade Penalty
# -------------------------
# Allows grade penalty
# default = true
GradePenalty = true
# ------------------
# Skills Enchantment
# ------------------
# enables/disable the enchant book request to enchant skills
# default true
# Book needed to enchant skills
EnchantSkillSpBookNeeded = true
# enables/disable the xp request to enchant skills
# default true
EnchSkillXpNeeded = true
# enables/disable the sp request to enchant skills
# default true
EnchSkillSpNeeded = true
# Alternative damage for dagger skills.
DaggerVSHeavy = 2.50
DaggerVSRobe = 1.80
DaggerVSLight = 2.00
# Alternative damage for archer skills.
ArcherVSHeavy = 2.50
ArcherVSRobe = 1.80
ArcherVSLight = 2.00
0
· 03/07/2009, 04:29 PM
да вы что гоните что ли?=)) data/stats/skills/
и там правь скилы, сначала будет долго, но со временем...
я щас правлю все скилы на нужное мне время буквально за 10 минут
0
· 03/07/2009, 04:47 PM
kraleksandr: Поставь как у меня. Там все по часу.
да поставил,нехрена не робит,поставь ты щас и скинь конфиг плз,а что с инвентарём??200 ставлю всё норм,1к ставлю слотов начинает лагать при обновлений инвентаря...что делать ?как мона это исправить ?
Myxaa какие цифры надо ставить что бы бафы по чау были в skills???
0
· 03/07/2009, 05:01 PM
a mozgi vkluchit ne probival?
300 stav lagat ne budet bolshe 300 lagaet umeny toje emu u gm 300 i lag netu ;)
0
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