Skip to content
La2Base
Home
DownloadsWikiForumFAQ
Search
ruen
Sign up Login
HomeFilesWikiLogin
  • Home
  • Downloads
  • Wiki
  • FAQ
  • Contact Us
  • About
  • Rules
  • Privacy
  • Terms of Service

© 2026 la2base.com · All rights reserved

ruen
Forum/Помощь/есть у кого статы для эпика
Search

есть у кого статы для эпика

3 replies25 viewsCurrently viewing: 1
X
xvamx

User

Бывалый

Posts: 123

На форуме с: 10/17/2008

Репутация: +11

Рейтинг: 0

· 02/22/2009, 07:21 PM

ид эпика 9600-9612
с меня спасибка

0
Bafroom
Bafroom

User

Бывалый

Posts: 255

На форуме с: 06/08/2008

Репутация: +52

Рейтинг: 0

· 02/23/2009, 09:03 AM

сори файлом лень было выкладывать

Код
<item id='9601' name="DragonFire Gloves Heavy">
    <for>
        <add val='65' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9602' name="DragonFire Boots Heavy">
    <for>
        <add val='70' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9603' name="DragonFire Helmet Heavy">
    <for>
        <add val='95' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9604' name="DragonFire Armor Light">
<for>
    <add val='325' order='0x10' stat='pDef'/>
    <enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9605' name="DragonFire Gloves Light">
    <for>
        <add val='55' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9606' name="DragonFire Boots Light">
    <for>
        <add val='55' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9607' name="DragonFire Helmet Light">
    <for>
        <add val='85' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9608' name="DragonFire Armor Tunic">
<for>
    <add val='180' order='0x10' stat='pDef'/>
    <add val='1200' order='0x40' stat='maxMp'/>
    <enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9609' name="DragonFire Armor Stockings">
<for>
    <add val='100' order='0x10' stat='pDef'/>
    <add val='400' order='0x40' stat='maxMp'/>
    <enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9610' name="DragonFire Gloves Robe">
    <for>
        <add val='40' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9611' name="DragonFire Boots Robe">
    <for>
        <add val='40' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9612' name="DragonFire Hat Robe">
    <for>
        <add val='70' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>

а это скилы
Код
<?xml version="1.0" encoding="UTF-8"?>
<list>
<!-- Done by GmVulcano -->
<skill id="9900" levels="1" name="Ice Heavy Armor Set">
<!--
  Description(s):
      DEX-2 STR +1 CON +2
    Accuracy +3, PDef +8%,Speed +9,
    Paralysis Resistance: +80% HP +850
    Vampiric Rage: 8% of Damage Returned
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='1000' order='0x40' stat='maxHp'/>
    <add val='2' order='0x40' stat='DEX'/>
    <add val='1' order='0x40' stat='CON'/>
    <add val='2' order='0x40' stat='STR'/>
    <add val='8' order='0x40' stat='accCombat'/>
    <add val='80' order='0x40' stat='paralyzeVuln'/>
    <add val='8' order='0x40' stat='absorbDam'/>
    <add val="15" order="0x40" stat='runSpd'/>
    <mul val='1.15' order='0x50' stat='pDef'/>
  </for>
</skill>
<skill id="9901" levels="1" name="Ice Light Armor Set">
<!--
  Description(s):
      DEX+3 Con-2
    Atk.Spd +8%, Critical Damage +20%,
    Weight limit +5759
    MP regeneration +8%, Magic defense +4%
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='3' order='0x40' stat='CON'/>
    <add val='3' order='0x40' stat='DEX'/>
    <add val='25000' order='0x40' stat='maxLoad'/>
    <mul val='1.10' order='0x30' stat='regMp'/>
    <mul val='1.15' order='0x30' stat='mDef'/>
    <mul val='1.30' order='0x30' stat='cAtk'/>
    <mul val='1.15' order='0x30' stat='pAtkSpd'/>
  </for>
</skill>
<skill id="9902" levels="1" name="Ice Robe Armor Set - Tunic">
<!--
  Description(s):
      Int-2  Men+1 Wit+2
    Casting Speed +15%,
    Resistance to silence/sleep: +80%,
    MP regeneration +8%, MP +650
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='800' order='0x40' stat='maxMp'/>
    <add val='2' order='0x40' stat='INT'/>
    <add val='1' order='0x40' stat='MEN'/>
    <add val='2' order='0x40' stat='WIT'/>
    <mul val='1.12' order='0x30' stat='regMp'/>
    <mul val='1.20' order='0x30' stat='mAtkSpd'/>
    <mul val='1.80' order='0x40' stat='sleepVuln'/>
    <mul val='1.80' order='0x40' stat='derangementVuln'/><!--muteRes/negateStats/MUTE-->
  </for>
</skill>
<skill id="9910" levels="1" name="Enchant Ice Light Armor (Grade S)">
<!--
  Description(s):
      Increases M. Def. and Weight will increase by enchanting set items.
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add order="0x40" stat="mDef" val="40"/>
    <mul order="0x30" stat="maxLoad" val="1.10"/>
  </for>
</skill>

<skill id="9990" levels="1" name="DragonFire Heavy Armor Set">
<!--
  Description(s):
      DEX-2 STR +1 CON +2
    Accuracy +3, PDef +8%,Speed +9,
    Paralysis Resistance: +80% HP +850
    Vampiric Rage: 8% of Damage Returned
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='850' order='0x40' stat='maxHp'/>
    <sub val='2' order='0x40' stat='DEX'/>
    <add val='2' order='0x40' stat='CON'/>
    <add val='1' order='0x40' stat='STR'/>
    <add val='3' order='0x40' stat='accCombat'/>
    <add val='80' order='0x40' stat='paralyzeVuln'/>
    <add val='8' order='0x40' stat='absorbDam'/>
    <add val="9" order="0x40" stat='runSpd'/>
    <mul val='1.08' order='0x50' stat='pDef'/>
  </for>
</skill>
<skill id="9991" levels="1" name="DragonFire Light Armor Set">
<!--
  Description(s):
      DEX+3 Con-2
    Atk.Spd +8%, Critical Damage +20%,
    Weight limit +5759
    MP regeneration +8%, Magic defense +4%
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <sub val='2' order='0x40' stat='CON'/>
    <add val='3' order='0x40' stat='DEX'/>
    <add val='5759' order='0x40' stat='maxLoad'/>
    <mul val='1.08' order='0x30' stat='regMp'/>
    <mul val='1.04' order='0x30' stat='mDef'/>
    <mul val='1.20' order='0x30' stat='cAtk'/>
    <mul val='1.08' order='0x30' stat='pAtkSpd'/>
  </for>
</skill>
<skill id="9992" levels="1" name="DragonFire Robe Armor Set - Tunic">
<!--
  Description(s):
      Int-2  Men+1 Wit+2
    Casting Speed +15%,
    Resistance to silence/sleep: +80%,
    MP regeneration +8%, MP +650
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='650' order='0x40' stat='maxMp'/>
    <sub val='2' order='0x40' stat='INT'/>
    <add val='1' order='0x40' stat='MEN'/>
    <add val='2' order='0x40' stat='WIT'/>
    <mul val='1.08' order='0x30' stat='regMp'/>
    <mul val='1.15' order='0x30' stat='mAtkSpd'/>
    <mul val='1.80' order='0x40' stat='sleepVuln'/>
    <mul val='1.80' order='0x40' stat='derangementVuln'/><!--muteRes/negateStats/MUTE-->
  </for>
</skill>
<skill id="9919" levels="1" name="Enchant DragonFire Light Armor (Grade S)">
<!--
  Description(s):
      Increases M. Def. and Weight will increase by enchanting set items.
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add order="0x40" stat="mDef" val="40"/>
    <mul order="0x30" stat="maxLoad" val="1.10"/>
  </for>
</skill>


не забудь про БД

— 41

0
X
xvamx

User

Бывалый

Posts: 123

На форуме с: 10/17/2008

Репутация: +11

Рейтинг: 0

· 02/23/2009, 11:19 AM

Bafroom: сори файлом лень было выкладывать
Код
<item id='9601' name="DragonFire Gloves Heavy">
    <for>
        <add val='65' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9602' name="DragonFire Boots Heavy">
    <for>
        <add val='70' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9603' name="DragonFire Helmet Heavy">
    <for>
        <add val='95' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9604' name="DragonFire Armor Light">
<for>
    <add val='325' order='0x10' stat='pDef'/>
    <enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9605' name="DragonFire Gloves Light">
    <for>
        <add val='55' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9606' name="DragonFire Boots Light">
    <for>
        <add val='55' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9607' name="DragonFire Helmet Light">
    <for>
        <add val='85' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9608' name="DragonFire Armor Tunic">
<for>
    <add val='180' order='0x10' stat='pDef'/>
    <add val='1200' order='0x40' stat='maxMp'/>
    <enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9609' name="DragonFire Armor Stockings">
<for>
    <add val='100' order='0x10' stat='pDef'/>
    <add val='400' order='0x40' stat='maxMp'/>
    <enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9610' name="DragonFire Gloves Robe">
    <for>
        <add val='40' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9611' name="DragonFire Boots Robe">
    <for>
        <add val='40' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>
<item id='9612' name="DragonFire Hat Robe">
    <for>
        <add val='70' order='0x10' stat='pDef'/>
        <enchant val='0' order='0x0C' stat='pDef'/>
    </for>
</item>

а это скилы
Код
<?xml version="1.0" encoding="UTF-8"?>
<list>
<!-- Done by GmVulcano -->
<skill id="9900" levels="1" name="Ice Heavy Armor Set">
<!--
  Description(s):
      DEX-2 STR +1 CON +2
    Accuracy +3, PDef +8%,Speed +9,
    Paralysis Resistance: +80% HP +850
    Vampiric Rage: 8% of Damage Returned
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='1000' order='0x40' stat='maxHp'/>
    <add val='2' order='0x40' stat='DEX'/>
    <add val='1' order='0x40' stat='CON'/>
    <add val='2' order='0x40' stat='STR'/>
    <add val='8' order='0x40' stat='accCombat'/>
    <add val='80' order='0x40' stat='paralyzeVuln'/>
    <add val='8' order='0x40' stat='absorbDam'/>
    <add val="15" order="0x40" stat='runSpd'/>
    <mul val='1.15' order='0x50' stat='pDef'/>
  </for>
</skill>
<skill id="9901" levels="1" name="Ice Light Armor Set">
<!--
  Description(s):
      DEX+3 Con-2
    Atk.Spd +8%, Critical Damage +20%,
    Weight limit +5759
    MP regeneration +8%, Magic defense +4%
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='3' order='0x40' stat='CON'/>
    <add val='3' order='0x40' stat='DEX'/>
    <add val='25000' order='0x40' stat='maxLoad'/>
    <mul val='1.10' order='0x30' stat='regMp'/>
    <mul val='1.15' order='0x30' stat='mDef'/>
    <mul val='1.30' order='0x30' stat='cAtk'/>
    <mul val='1.15' order='0x30' stat='pAtkSpd'/>
  </for>
</skill>
<skill id="9902" levels="1" name="Ice Robe Armor Set - Tunic">
<!--
  Description(s):
      Int-2  Men+1 Wit+2
    Casting Speed +15%,
    Resistance to silence/sleep: +80%,
    MP regeneration +8%, MP +650
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='800' order='0x40' stat='maxMp'/>
    <add val='2' order='0x40' stat='INT'/>
    <add val='1' order='0x40' stat='MEN'/>
    <add val='2' order='0x40' stat='WIT'/>
    <mul val='1.12' order='0x30' stat='regMp'/>
    <mul val='1.20' order='0x30' stat='mAtkSpd'/>
    <mul val='1.80' order='0x40' stat='sleepVuln'/>
    <mul val='1.80' order='0x40' stat='derangementVuln'/><!--muteRes/negateStats/MUTE-->
  </for>
</skill>
<skill id="9910" levels="1" name="Enchant Ice Light Armor (Grade S)">
<!--
  Description(s):
      Increases M. Def. and Weight will increase by enchanting set items.
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add order="0x40" stat="mDef" val="40"/>
    <mul order="0x30" stat="maxLoad" val="1.10"/>
  </for>
</skill>

<skill id="9990" levels="1" name="DragonFire Heavy Armor Set">
<!--
  Description(s):
      DEX-2 STR +1 CON +2
    Accuracy +3, PDef +8%,Speed +9,
    Paralysis Resistance: +80% HP +850
    Vampiric Rage: 8% of Damage Returned
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='850' order='0x40' stat='maxHp'/>
    <sub val='2' order='0x40' stat='DEX'/>
    <add val='2' order='0x40' stat='CON'/>
    <add val='1' order='0x40' stat='STR'/>
    <add val='3' order='0x40' stat='accCombat'/>
    <add val='80' order='0x40' stat='paralyzeVuln'/>
    <add val='8' order='0x40' stat='absorbDam'/>
    <add val="9" order="0x40" stat='runSpd'/>
    <mul val='1.08' order='0x50' stat='pDef'/>
  </for>
</skill>
<skill id="9991" levels="1" name="DragonFire Light Armor Set">
<!--
  Description(s):
      DEX+3 Con-2
    Atk.Spd +8%, Critical Damage +20%,
    Weight limit +5759
    MP regeneration +8%, Magic defense +4%
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <sub val='2' order='0x40' stat='CON'/>
    <add val='3' order='0x40' stat='DEX'/>
    <add val='5759' order='0x40' stat='maxLoad'/>
    <mul val='1.08' order='0x30' stat='regMp'/>
    <mul val='1.04' order='0x30' stat='mDef'/>
    <mul val='1.20' order='0x30' stat='cAtk'/>
    <mul val='1.08' order='0x30' stat='pAtkSpd'/>
  </for>
</skill>
<skill id="9992" levels="1" name="DragonFire Robe Armor Set - Tunic">
<!--
  Description(s):
      Int-2  Men+1 Wit+2
    Casting Speed +15%,
    Resistance to silence/sleep: +80%,
    MP regeneration +8%, MP +650
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add val='650' order='0x40' stat='maxMp'/>
    <sub val='2' order='0x40' stat='INT'/>
    <add val='1' order='0x40' stat='MEN'/>
    <add val='2' order='0x40' stat='WIT'/>
    <mul val='1.08' order='0x30' stat='regMp'/>
    <mul val='1.15' order='0x30' stat='mAtkSpd'/>
    <mul val='1.80' order='0x40' stat='sleepVuln'/>
    <mul val='1.80' order='0x40' stat='derangementVuln'/><!--muteRes/negateStats/MUTE-->
  </for>
</skill>
<skill id="9919" levels="1" name="Enchant DragonFire Light Armor (Grade S)">
<!--
  Description(s):
      Increases M. Def. and Weight will increase by enchanting set items.
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <add order="0x40" stat="mDef" val="40"/>
    <mul order="0x30" stat="maxLoad" val="1.10"/>
  </for>
</skill>


не забудь про БД

чето спс тыкнуть не могу

0
Войдите или зарегистрируйтесь чтобы ответить